Already one of 2006's most anticipated games, Killzone: Liberation demonstrates just how keen Sony is to try and prove that the PSP is bigger, better and more grown-up than the competition.
Sony has had 40 developers working for over a year on the game. And considering the quality of Liberation's graphics, its scale, and the huge number of modes (of which more later), it's no surprise that playing it feels more like getting your hands on a PlayStation 2 game...
this looks to be one hell of a game to me, i loved killzone for the ps2, and i always wondered how they would take it to the psp, i will be buying this game, multiplayer is gonna be fun