Hands on with PSP Killzone: Liberation

Already one of 2006's most anticipated games, Killzone: Liberation demonstrates just how keen Sony is to try and prove that the PSP is bigger, better and more grown-up than the competition.

Sony has had 40 developers working for over a year on the game. And considering the quality of Liberation's graphics, its scale, and the huge number of modes (of which more later), it's no surprise that playing it feels more like getting your hands on a PlayStation 2 game...

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this looks to be one hell of a game to me, i loved killzone for the ps2, and i always wondered how they would take it to the psp, i will be buying this game, multiplayer is gonna be fun


Killzone: Liberation Trophy Guide

Travel to Helghan and take our Killzone: Liberation Trophy Guide with you to help earn your latest Platinum Trophy!

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Rynxie294d ago

Wow, you're way late to the game. I quickly glimpsed at the title and thought a new killzone game. Sigh

andron294d ago

Because the game was added to Ps+ classics. This port of the psp game has trophies now...

vTuro24294d ago

This game was dope. Perhaps I might give it another go.
I just wish KZ Mercenary multiplayer wasn't shut down. feelsbadman

P_Bomb294d ago

Downloaded it! Will run it later this summer. Plat seems reasonable too.


Top 10 Greatest PSP Games of All Time

The Gamer's Network posts an extensive list of the top 10 greatest PSP games of all time.

Derekvinyard133562d ago

Vice city stories was amazing, I remember owning vice city with all prostitution rings lmao

Lord_Ranos3561d ago

That red PSP always looked beast. xD Its games are the best for mobile entertainment. Something the Vita surely needs currently.

trickman8883561d ago

God of War Chains of Olympus over God of War Ghost of Sparter?


DJ-DK7863561d ago

Maybe I should re-play Ghost of Sparta...

Th3o3561d ago

Really great choices but I would've swapped out liberation with Disgaea or a persona game... PES 3 was amazing on vita...too bad there was no free roam:(

DJ-DK7863561d ago

Thanks! Maybe I'll look into having a round with those games, could change my mind. :)

stavrami-mk23561d ago (Edited 3561d ago )

monster hunter @ god eater for me

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The Lawless Retrospective: Killzone

With the HD trilogy edition of Killzone set to release next month, OnlySP takes a look at the each entry in the series to gauge whether it might be a worthwhile purchase for anyone that hasn't played them all before.

Cajun Chicken4219d ago

I found the third game excellent, finally found that balance of fun.

shutUpAndTakeMyMoney4219d ago

Best looking console shooter I have ever seen! Kz4 on ps4? mind blowing..

LOGICWINS4219d ago (Edited 4219d ago )

Considering that KZ3 sold less than KZ2 during the same time period, we'd be lucky if KZ4 came out for ANY PS console, much less the PS4. A PS3 release would make more sense since it would be less of a risk for Sony if the game tanks.

KZ2 took $40-50 million to make on the PS3. Imagine how much KZ4 on the PS4 would take to make. You think Sony will risk that much money on a franchise with a dwindling community?

I'd rather GG continue to develop for a console that they have six years of experience with as opposed to a rush job which sets KZ4 as a PS4 launch title...just for the sake of having a well known shooter as a launch title.

Outside_ofthe_Box4219d ago (Edited 4219d ago )

Killzone 3 is a joke compared to KZ2 in my opinion. There is a reason why GG fired the lead MP designer for KZ3 and brought back the lead MP designer from KZ2. KZ3 wasn't balanced at all unless you consider a supposed sniper class(which apparently is able to wield an ASSAULT RILE of all weapons) being undetectable by radar AND eye sight as balanced.

KZ3 was a wreck due to all the CoD players complaining about KZ2's realistic weighty controls, not being able to read server lists, and how the game is too 'hardcore' lol. Now GG 'dumbed-down' KZ3 and all the complainers didn't even buy the game. Hell, I knew I wouldn't like the game and I still bought it and that's something I never do. It really shows who Developers should really be listening to.

I really hope KZ4 goes back to the roots of KILLZONE.

LOGICWINS4219d ago

I'd argue that the single player in KZ3 was MUCH better than KZ2's.

And although KZ2 had a better overall MP experience with skill based gameplay and deep clan support, KZ3 introduced some nice ideas like brutal melees and the use of mechs.

rezzah4219d ago

I agree with logic on this point.

KZ2 great SP and MP

KZ3 Better SP worst MP

Knight_Crawler4219d ago (Edited 4219d ago )

Killzone is a great franchise but this argument right here proves my point that KZ3 split up the KZ community.

Thats the reason why KZ will never get the recognition it deserves because the developers are always trying to please everyone and change things up for the worst.

As much as people bag on Halo for being the same year after year, you got to give Halo credit for maintaining a balance of happiness in the community and Halo 4 looks like its following tradition because Halo fans are happy.

Killzone is great and if the developers would just keep there ground and not fold to fans complaints it can become huge.

Before you disagree, I was not saying that Halo is better than KZ...I was just saying that KZ needs to stick to one formula instead of changing it after every game.

Outside_ofthe_Box4219d ago (Edited 4219d ago )

I bought KZ3 for the SP, the only reason why I'd buy a game I know don't like based off the beta.

I enjoyed KZ3's sp more, but it was too easy. I was able to beat the game in 5 hours on the veteran difficulty.

What i don't like about brutal melee is that it's one hit kill. Now we have people running through bullets to instant kill melee people and surprise close encounters ends up being a "who can press the melee button first" scenario. I'd rather brutal melee require two hits to activate if the opponent has 100% health. Only time I think brutal melee should be a one hit kill is if you do it from behind or your opponent is under 50-60% health.

I've always wondered why mechs weren't used in KZ2, but now I know why. It kills the balance. I don't mind exos and jets packs being in the games. It's just that they just have to make it balanced which is extremely difficult to do. I don't really have my own solution on how to balance them out. I'd rather GG make a new objective that requires the uses of exos and jets to complete and they are only available during that specific objective. That's the only way I can see mechs not killing the balance of the game entirely.


@ Knight_Crawler

Actually agree with you some what in regards to Halo. Halo 3 is actually the second most balanced game this gen behind KZ2 in my opinion. Balanced games are hard to come by these days.