370°

GamesCom: GT5 cockpit view(720p,60 fps)

Gamersyde writes:
"The numerous fans of Gran Turismo 5 around the world have been asking for more video of the game running at the GamesCom, so there you have it! A tad more than one full lap, using the cockpit view, in full 720p at 60 fps!"

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gamersyde.com
Jerk1205358d ago (Edited 5358d ago )

Meh, Forza view is better.
--
The first N4G member on your ignore list, Callahan?

I am truly flattered.

callahan095358d ago

Yeah, I just looked at his profile and realized that this guy is well-deserving of an ignore. I've never used the ignore button on this site because I'm legitimately curious what everybody is saying, no matter how stupid some of it can be. But this guy, wow, I just can't even be bothered to ever see a single word that he types, and therefore, Sleipnir, you are the esteemed first member on my ignore list!

cranium5358d ago

Everybody look at this guy's bio. I didn't even know that you could become such a hardcore fanboy.

DonCorneo5357d ago

and it needed 2 dvds to do it LMAO!!!!

GT5 > flopza 3

and xbots love c0ckpits LMAO!!!!

+ Show (2) more repliesLast reply 5357d ago
Domenikos5358d ago (Edited 5358d ago )

GT5 is the king...

itchy185358d ago (Edited 5358d ago )

dude. at first i thought it was real. lmao nice. do you know where the original vid is? where that was taken from?

Chubear5358d ago (Edited 5358d ago )

Don't fall for the BS FUD excuses the "naysayers" use to hype some other racer over GT5 acting like damage is THE thing that makes a sim a sim.

When GT5 is released you'll see the most realistic simed damage any sim racer has ever done on consoles. When you compare them later on you'll see that Forza's car damage looks very out dated and feels like child's play in comparison.

Don't listen to the haters, they'll all eat crow when GT5 releases. Maybe well see the updated damage collision at TGS though but we you do see it, you'll realize naysayers are full of $&%! As it stands now, the damage on vehicle in GT5 surpass any forza has ever done but you'll see better soon enough.

fishd5358d ago

I am not really sure,there has been lots of GT5 video recently so I am not sure(I can't check now) but I think that .gif must be from this video:

http://www.gamersyde.com/ne...

thor5358d ago

@Chubear

You simply can't say that the damage in GT5 (at the moment) is ahead of Forza's. Here's what it is at the moment:

- Not all cars in a race will be affected by damage
- Damage involves knocking doors off but not scratching the paintwork or other minor damage (this is important as the main complaint against GT5:Prologue was that the cars were just "bumper cars" - still the case)
- Collision response is just the same as ever, meaning that it will still be possible to win a race by slamming at 140MPH into a corner and bouncing off. Only difference now is that your door will fly off.
- It's not any more advanced than anything else we've seen. It uses the same techniques of damageable/removable parts that we've seen in GTA3, Burnout 1 etc. It doesn't look realistic when I slam into the car in front and I'm damaged but he's not. It doesn't look realistic when I ram into (e.g.) the flimsy tape marking off the edge of the track on Eiger Nordwand, bounce off, and all I notice is that the door is flying open.

I personally am thrilled that they've included damage, but this is the kind of effort I expected them to be making back with GT3. It's clear that they haven't really thought about damage until late in the game, when the fans were begging them to include it, and GT5:Prologue shows this. Then they've been forced to fudge a solution which doesn't include all cars and isn't overly impressive. I know you will come back with the car manufacturers' arguments that they don't want damage for their cars in the game - well I'm sure that's a factor, but I think it's also partly an excuse which gets them out of doing a load of work on damage.

Also, you can say what you like about GT being "the definitive racing series" and all that, but for now it's about GT5 vs Forza 3 - the past doesn't matter. Forza 3's physics are superior to GT4's unquestionably. Forza 3's graphics are superior to GT4's unquestionably. So GT5 has to do something more. Graphics it has, maybe physics it has too, but damage is one area where it falls down at the moment. So is features... in some regards. I think I speak for many people when I say that I would rather have a functioning online system than 1 1/2 times as many cars.

PS3PCFTW5358d ago

thats going to look great on my setup

SoapShoes5358d ago

I'll admit that from what we've seen GT5's damage isn't spectacular, but neither is Forza's. I remember crashing into a wall at 80 with Forza and getting some crumpled sheet metal, that's all. Took a few more crashes before I had any effect to my performance.

Also nice attempt at comparing a PS2 game to a 360 game. GT4 has just as good of physics as Forza 2 and you haven't even played Forza 3 but somehow know what the physics will be like.

fishd5358d ago

"- Collision response is just the same as ever, meaning that it will still be possible to win a race by slamming at 140MPH into a corner and bouncing off. Only difference now is that your door will fly off."

You do know that mechanical damges have been implemented in GT5,right?and that is much more important than visual damage

thor5358d ago

Yeah well what I mean is, that the reason you don't slam into other cars, and the reason that you don't slam into corners at 140MPH in real life is that you would DIE or at least you'd wreck your car. If you drive too aggressively you'd get disqualified or have a penalty (Polyphony better sort this out as it was very flawed in Prologue, don't know if it's better now).

If Polyphony are going to do realistic damage it's going to mean wrecking your car if you fly head-on into a wall. It's going to mean rolling your car down a cliff if you break through the tape on Eiger Nordwand. Now that's one extreme. The other extreme is having bumper cars as we have seen in prologue. But it's actually closer to the latter still.

I believe that, unlike shooters where realism would kill the fun, racing games CAN be realistic because it's not as though you're TRYING to knock each other off the road and actual crashes wouldn't occur that frequently. In fact, in GT if you DO crash hard into a barrier and spin out, you've probably lost the race anyway.

Realistic damage and crashes would benifit GT immensely in my opinion. At the moment, due to the lack of rollover, it feels as though the game is gluing you to the track and there's no movement in that axis. Damage would add a thrill that you don't get from GT at the moment - you're making a risky overtake which could end badly, but you just manage to pull it off. You're heading into a wall so you brake HARD and pull the handbrake as well to avoid totalling your car. Cars in GT5 still look like rock-solid bumper cars, I am sorry to say. The bodywork of most cars will dent and scratch when you have a ton of metal crashing into it. Not so in the current build of GT5.

Mechanical damage (i.e. wear and tear) is a great feature and I applaud Polyphony for that. At the moment all we have is tyre wear, and it would be nice to see that other components can be affected by long endurance races or too many bumps. But it's very odd to crash into a wall at high speed and instead of dying (as you would in real life) your door flaps open and the "axle damage parameter" goes up by 20%.

likedamaster5358d ago (Edited 5358d ago )

So the truth comes out. Interesting.

EDIT: "Damge is great..."

Uh, bumpers, doors and hood... only things that get damaged. No body deformation whatsoever. Not the best damage and NOT realistic, imo. GT5 still looks great. Hopefully it delivers in everything else.

phalanx_mark5358d ago (Edited 5358d ago )

having removable parts like doors,bonnet,bumpers is actually difficult to pull off as you have to carry those extra polys and textures around even if they are not visible until the collision.
eg. When the bonnet comes off the engine is visible, before damage; the engine did not need to be rendered now it does whether you have a collision or not.
eg2. When the door is removed the drivers full body including feet is exposed. Previously this was out of sight and did not need to be drawn.

So the damage engine is more of a processor burden than mere deformation.

TheAntiFanboy5358d ago (Edited 5358d ago )

There's no camera momentum/inertia effects. So apparently, according to GT5, the driver's head remains PERFECTLY STILL the ENTIRE time, even when braking/accelerating/SLAMMING INTO OBJECTS, and the car doesn't rumble when you're driving at fast speeds. Uh, sorry. NOT immersive. In fact, that's probably the one thing that breaks immersion the most. If I don't feel like I'm in a real car, then it doesn't bloody feel like it's a sim.

If this is just a problem stemming from the game not being a non-final product, fine, put it in the final game and I will buy this, but otherwise no, because you cannot truly recreate the experience of driving a car if the camera doesn't move a centimeter in c*ckpit view.

Yes. N4G censors the word c*ckpit.

phalanx_mark5357d ago

Its just very subtle, Your hands even grasp the steering wheel tighter when you begin to speed up.

LazyDevs5357d ago

I can't believe no one has seen the bad shadows that take place in the car when you pass tree's and such. Hopefully they can fix that cause that is just awful and completely takes away from the game for me.

+ Show (12) more repliesLast reply 5357d ago
Gue15358d ago

Downloading right now...

inbfour5358d ago

I really am looking forward to this. I really want a winter release.

JonnyBigBoss5358d ago

Everyone is so busy talking about the damage, and not busy talking about what really matters. This video shows exactly why GT5 is as good as they come.

sagapo5358d ago

please admit that the partial damage is stupid, how ignorant can people get?? You either have ALL the cars take damage or have NONE!!
This has nothing to do with how well it plays or how good it looks.
I can't believe most take this bull for granted.

thor5358d ago

Yes partial damage is stupid. It should at least be completely disabled for races where there are cars that don't support damage, BUT it should be there for ALL cars. I am sorry but the manufacturers can't ALL be objecting otherwise there wouldn't be damage in Forza.

A more important issue is: why am I going to pick a car that can get damaged when I can pick one that will remain flawless no matter how many times I crash it? If they're doing damage properly, it will cost credits to repair the cars if you crash them. This gives me even less incentive to use them - however if I want the best racing experience I want damage!

Rock Bottom5358d ago

I'll admit damage isn't perfect, but that can be said about any other racing game, as for GT, any kind of damage is a good improvement and very welcomed since they're doing it for the first time.

But the thing is, that's the "only" solid point forza fanboys has over GT, that's why the can't see past it. When it was GT5P against F2, the number of cars was everything, but now, they don't care how many cars are there and damage is all that matters. funny people.

sagapo5358d ago

wouldn't you rather have less "real" damage but present on all cars, then "real" damage but on some cars?
It's basicly the only point I want to make here. Its just so odd this way.

Rock Bottom5357d ago

I do, while I don't believe that will be the case in final game, the game still has dew months before release, and at worst, "destructible" cars wont be taking damage while racing against "no damage" cars.

+ Show (2) more repliesLast reply 5357d ago
Qazdaz5358d ago (Edited 5358d ago )

Very nice attention to detail in the hands. They aren't just molded to the wheel, the thumbs flex and the hands slide around as he turns. Very nice

Show all comments (68)
90°

PlayStation 3: chasing the 1080p dream, part three - Gran Turismo 5 and the indie explosion

From Digital Foundry: "Welcome to the third part in the biggest DF Retro episode we've ever produced - a year-by-year look at how 1080p gaming fared on the PlayStation 3. Launched in 2007 touting its then-exclusive HDMI digital interface, Sony layered full HD gaming on top of its Cell processor and RSX 'Reality Synthesizer' as key selling points for its third generation console. Of course, we all know how that turned out - both Sony and Microsoft machines routinely ran the most advanced titles at sub-720p resolutions, often with questionable performance, so what happened to the 1080p dream?

In the first two parts of John Linneman's investigation, we've covered off the first four years of the Triple's lifecycle and moving into 2010, the overall fortunes of the PlayStation 3 continued to improve. The platform holder released - what was then - the most advanced motion controller in the console space, backed up by experiments with stereoscopic 3D, which turned out to be a short-lived but still formidable pairing. Combined with a strong E3 showing, PS3 was looking good.

However, it's fair to say that it was a fallow year for 1080p gaming on the system, with only Scott Pilgrim Saves The World's razor-sharp pixel art upscaling, Castle Crashers and Soldner X2's 3D/FMV stylings accommodating full HD output - alongside a wonderful Monkey Island remaster."

Read Full Story >>
eurogamer.net
ApocalypseShadow639d ago (Edited 639d ago )

Just remember ladies and gentlemen, Sony never said all games would be 1080p. Only that the system would support games up to 1080p in a survey before the system was released.
https://spong.com/article/9...
And as we saw, some games did support it, some games tried their best to support it and some games didn't or never reached it.

Is a higher resolution great to have if you can do it? Sure. Is it necessary for a fun game? No

But what I find interesting is Eurogamer. Are they really talking about HD and PS3 in their article or are they really pushing their 4.50 Euros 4K video download subscription? Seems one is being used to sell the other. Just look at the bottom of the article.

Michiel1989639d ago

thats what every company tries to do, push for people to buy their products. Are you really gonna blame them for that?

ApocalypseShadow639d ago

Not all articles are about selling. They're about informing or entertaining.

Maybe I'm supposed to watch the video instead of reading. But I shouldn't have to click. But the article lazily tells us some games did hit 1080p and some didn't. I didn't learn anything new as I own the console. Then, they push a Patreon subscription.

Are you saying every opinion, preview, review and rant article requires a push to buy something now? Tell me which sites are prone to do so so that I can avoid them in the future.

Michiel1989639d ago

not everyone played during the ps3 era. I started during snes era but loved seeing articles/videos about how gaming evolved before that.

i dont think this article is trying to push you to get that patreon sub, it doesnt for me at least. I dont think theres anything wrong putting an ad at the bottom of the article. all the regular DF videos are free already.

SonyStyled639d ago

Wipeout HD on PS3, a remake of the PS1 game was 1080p 60fps. And that released in 2007-08

Christopher639d ago

This really feels like a filler article. I don't feel like I learned anything notable or substantial from this. I feel they could have reduced the unnecessary intro and over-explanation of things and put the whole series in one article for a more substantial and possibly informative piece rather than piece-mealing it out as they have.

dumahim639d ago

It's more about the video. DF Retro videos are for Patreon members first, and I think the whole thing was one big video. For the youtube channel, it gets chopped up and released weekly.

ApocalypseShadow639d ago

Chris is actually right on this one. Something known already was just kind of washed over in the article. Unless you're supposed to get more in the video. If more is in the video, then more could have been said in the article.

Only thing I learned new was that they are selling a subscription. My point though is that you gain more viewers by having better articles and content.

636d ago
280°

What Happened To Gran Turismo?

When thinking about simulation racing games in this console generation, it’s not unreasonable for your first thought to be “Forza”. Microsoft’s first-party sim-racer series has been wildly successful, and for many of us, it’s been the go-to franchise for quite some time. But simulation racing games weren’t always synonymous with Forza; there was a time when Polyphony Digital’s hardcore series, Gran Turismo, reigned supreme. While the long-time franchise continues to sell exceptionally well, there’s no doubt that it isn’t the young, spry series it used to be.

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gamingbolt.com
darthv721706d ago

It doesnt suck but I would love to see a return to form with GT7. Sport is such a departure that it can turn some people off. It has gotten better over time but it's still no match for a proper GT7.

Rude-ro1706d ago

Sport is awesome for what it is...
However, polygon built a whole new engine and the tech is still being worked on...
I understand it is easy to praise a cookie cutter because it release the same game over and over with rotations of maps and cars...
But this engine polygon has designed does more for things other than gaming.

Repetitive old engines with new makeup does not make anyone king.

Gt7 will be most likely in two years with 120fps and ray tracing because their new engines are ready now.

LordStig1706d ago

It decided to focus on racing rather than cars and in the gaming world, racing = gameplay.

Imalwaysright1706d ago

What complete and utter BS. GT has always focused on racing and gameplay.

1706d ago
neutralgamer19921706d ago

Good I guess selling millions of copies and have OFFICIAL FIA license races and Esports means it sucks

We just don't get it every year which is why ms also delayed next forza. You can't keep making yearly sequels. Quality and innovation takes time

GT sports at launch to now it's a different game and support has been free

Imalwaysright1706d ago

GT games have always sold millions of copies and what's so innovative about GT sport? It's a racing game FFS.

IRetrouk1705d ago

The online championships and tournaments alone offer more innovation than any racer this gen🤷‍♂️ then you also get the live ones in New York etc with proper race like commentary, something else no other sim has done before. It sells millions because it's the best, simple really.

Imalwaysright1705d ago (Edited 1705d ago )

IRetrouk

I'm not even sure why think that having proper like race commentary or championships and tournements is innovative but I'll play along... GT Sport was released in 2017 so how do explain that this video https://www.youtube.com/wat... from 2016 exists?

Dark_Knightmare21705d ago

Spoken like someone who hasn’t played sport

Imortus_san1704d ago

And those Paid demos, that fans try to hide and not talk about it.

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SCW19821706d ago

It became the best online racing community for console players and its an amazing achievment.

Keltech1706d ago

"Forza?" HaHaHaHaHaHaHa!! good joke!

kayoss1706d ago

Too early for an Aprils fool joke.

1706d ago
ElementX1706d ago

@solidgamerX That's really not very impressive. Somebody with an interest in cars plays racing games and becomes a race car driver. That's like saying "look at this guy, he played COD and now he's in the military"

Imalwaysright1706d ago

SolidGamerX

You must think that we're all stupid enough to believe that a game will turn anyone into a professional racing driver.

Prince-Ali1706d ago

FORZA!!! AAHAHHAHA !! Haven't i schooled you on this already before! You're still spewing nonsense on this threaddd looool

mcstorm1706d ago

Forza has always been better online than. GT and still is. Great to see PD try something different with GTS but let's face it this gen sonys racing games have been poor this then compaired to what Microsoft has had to offer. Forza 7 is one of the best racing games on xbox and pc but for me Horizon 3 and 4 have set the bar this gen. Of all the things microsoft got wrong this gen 2 of its racing games got a lot right and others are now playing catchup.

DarXyde1705d ago

It's debatable which is the better game. To me, Forza has the upper hand.

But in terms of online community and events? Ha. Don't lie to yourself just because you don't like Playstation.

1705d ago
1705d ago
Dark_Knightmare21705d ago

Lol not even close have you even played gt sport online?

Imalwaysright1705d ago (Edited 1705d ago )

SolidGamerX

You didn't need to confirm what I already knew: if you didn't think that we're all stupid you wouldn't make such stupid comments that only those that are dead from the neck up will agree with.

IRetrouk1705d ago (Edited 1705d ago )

Did he say gt could turn anyone into a racer? No he didnt, he asked what game has done it like gt has, which is true, gt academy done it throughout gt5 for a start. You need to do some research fella, cause your wrong.. again.

And lmao at element and the downplay, not even similar you crazy man, not even similar🤣 you realise gt has turned gamers into drivers from gt5? Go look at gt academy and tell me how that would be anything like someone playing cod and then joining the army, the downplay in gt articles is funny.

ElementX1705d ago

So you think he learned the required skills playing video games? I remember when people claimed children were learning how to operate guns because of video games, do you think that's also true?

IRetrouk1705d ago (Edited 1705d ago )

Two completely different things and you know it, it is a fact that gt has helped real gamers become real race drivers, the proof is easily available online and I'm not going round searching for links that has been posted many, many times before on this subject, Go and look at gt academy like I mentioned and you can see for yourself, they start out on gt and go from there, so yes the game gran turismo teaches you some driving techniques, now if you can find me a link where someone has been playing cod and went on to become a war hero, please let me know because I couldnt find anything, also do you have a link to where cod has a program to train soldiers? Like cod academy or something?, I couldnt find one of those either, maybe when you do then your comparison will actually make sense.

Imalwaysright1705d ago

IRetrouk

You mean the GT academy that provides training and licenses for a person to become a professional racing driver? The GT academy is how you go from being an average driving joe to become a professional racing driver not GT the game.

1705d ago
+ Show (14) more repliesLast reply 1705d ago
1705d ago
xRacer74x1706d ago

Forza owns the racing game scene in my area as far as video games go.

dekke1706d ago

Forza = Arcade
GT= Sim

why u ppl keep comparing those 2 games every time..

Keltech1706d ago (Edited 1706d ago )

GT owns the console sim racing scene in my area and around the world. Just ask a real race car drivers

https://youtu.be/2pC3-eCAdv...

LordStig1706d ago

Forza isn't a racing game. It's a car game.

1706d ago
+ Show (2) more repliesLast reply 1706d ago
Hungryalpaca1706d ago

I’ll stick to sims. You keep playing with your hot wheels.

King_Noctis1706d ago

You forget that there are two Forzas, Forza Motorsport and Forza Horizon, which aims at different audiences.

King Nezz1705d ago

The usual response from someone insecure that feels their favorite racing game is nowhere near as good as it once was. I really liked Gran and played them all. Loved the Vector from part 2. But the franchise is not the same.

Gaming4Life19811705d ago

Yea Forza took over and is now the best sim racer with motorsport and the best arcade racer with horizon. GT was the best but it has been falling short for a long time and I'm not saying gt games are bad but no where near king like it used to be. I'd say forza motorsport 3 was the forza that really upped the franchise and forza 4 was when forza became #1.

I remember the glory days of gt but those days are long gone but it's still a good game just not the best. Of course ps fans will never admit it because they will die before giving MS credit.

+ Show (1) more replyLast reply 1705d ago
Nacho_Z1706d ago

I do think they need some new creative heads in to give them some new perspectives, they seem stuck in a rut. It's a very high quality rut but they're still stuck in it.

LordStig1706d ago

The USA leg of the Gran Turismo World Tour is going on in New York right now. Go watch it guys, there's some damn good racing and crazy updates to come.

Nacho_Z1706d ago

I've seen some of it before and to be fair it's not much different to watching real motorsport so credit to them for that.

Heavenly King1706d ago

the MACH 5 :) GO SPEED rACEr!!

Show all comments (108)
320°

Gran Turismo 5, Gran Turismo 6, Wipeout HD, God of War 3 and more running on PC via the latest RPCS3

DSOGaming writes: "It appears that the best Playstation 3 emulator that is currently under development, RPCS3, received a new update recently. kd-11 has implemented new Surface Cache fixes to RPCS3 that reportedly improve the appearance of car reflections in Gran Turismo 6, and fix various graphics glitches in other games."

Read Full Story >>
dsogaming.com
1743d ago Replies(6)
gangsta_red1743d ago

If someone out there in internet land could make a decent PS3 emulator imagine what Sony could actually do if they put the time and effort in to make this happen for their next console?

It's definitely not impossible as we can see here. It should definitely be done since BC seems to be very important to Sony this next gen. Imagine PS+ free game offerings from Sony that could include the whole catalog from the PS console family..fantastic.

Silly gameAr1743d ago

Why waste time and money on it? Some people want to move forward, not go back.

Eonjay1743d ago

It's not a deal breaker but having the feature would be amazing. I would rather have it than not have it.

gangsta_red1743d ago

Not everyone feels that way and if Sony is making an issue of supporting PS4 games for PS5 why not support their other past games for people who still have them or a means to buy them and play them.

KwietStorm_BLM1743d ago

You literally just said some people. So I'd imagine you can comprehend that there's a larger subset of people not in that same "some" group. PlayStation used to be known for backward compatibility. Xbox made a big deal about support for their entire catalog. What's the issue with PlayStation, who has an even more substantial history in gaming, tapping into that market? We don't have this problem on PC. It's only a good thing for consumers to be able to bring their games with them through generations on console.

Silly gameAr1743d ago (Edited 1743d ago )

@kwietstorm

Yes, I said some people. What I said was MY opinion. I'm one of those people that couldn't care less about bc, but im not saying ALL people don't care about it. I think they should spend that time and energy for future features and games, but like I said, that's only my opinion.

Imortus_san1742d ago (Edited 1742d ago )

Not every body trows their games way every time the new gen cames along, and everybody that likes games like to be able to play their favorite games in the best possible way.

PS: Retrocompatability is the most requested feature in Sony Foruns, even Sony said so.

+ Show (2) more repliesLast reply 1742d ago
frostypants1743d ago (Edited 1743d ago )

The question is would the return on investment be worthwhile? Are the number of additional consoles PS3 BC would push be enough to justify the cost of developing the emulation (and it would have to be bullet proof)? I like the idea of having it, but for my part not having it won't effect my purchase decision.

1743d ago
Eonjay1743d ago

You are asking the right question but the wrong way. For me, the addition of PS3 BC would add value as a customer and make it even more likely for me to buy a PS5. If it is valuable to the customer it is valuable to them.

Also, the way they are doing it would be way cheaper than a program like Microsoft had. The are emulating the hardware. Not the software.

gangsta_red1743d ago

"The question is would the return on investment be worthwhile?"

Sony could definitely make some extra profit selling PS3 games through their marketplace (the same way they have their other classics available). It's not about whether or not it will effect anyone's purchase decision, it definitely didn't do so for the PS4. But as others have expressed, it would be a nice addition to have for PS5 if Sony could open up their whole library digitally and physically to users.

ShadowWolf7121743d ago

Racing games should be some of the easiest to emulate and they're still not hitting 60fps with it, to say nothing of image flickering and occasional sound issues.

Still gonna be a bit yet before they have it fully up and running, it seems, and even then it may only work for part of the library. :/

1743d ago Replies(2)
Gwiz1743d ago

Is it possible to have PS3 emulation on PS5?yes depending on what kind of power it really has.
An i7 9700k is no slouch and the PS4 already has a God of War 3 running much better with less
power required because they converted CBE to X86 which is not something you want to be doing in the long run.

What power would be required to play these games emulated at said PS4 version?.
It's not an easy situation Sony themselves created and ultimately I believe they are happy this way because they
want you to use PSNow,that service is why you will not even get it. (let's not forget that it was a huge investment)

1743d ago Replies(1)
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