We all know that the 80gb PS3 is sold out almost nationwide and stores will not be receiving any more of them. This could mean nearly two weeks of no PS3s on shelves being a loss for Sony, especially with all of the current hype. Sony already has PS3 slims manufactured and boxed, but have yet to ship them out. Could Sony possibly decide to release it earlier than expected to meet up with the demand?
VGChartz's Mark Nielsen: "Upon finally finishing Devil May Cry 5 recently - after it spent several years on my “I’ll play that soon” list - I considered giving it a fittingly-named Late Look article. However, considering that this was indeed the final piece I was missing in the DMC puzzle, I decided to instead take this opportunity to take a look back at the entirety of this genre-defining series and rank the entries. What also made this a particularly tempting notion was that while most high-profile series have developed fairly evenly over time, with a few bumps on the road, the history of Devil May Cry has, at least in my eyes, been an absolute roller coaster, with everything from total disasters to action game gold."
3,1,4,5 to me, never played 2. 5 gameplay is amazing but level design was really disappointing to me, just a bunch of plain arenas, the story felt like a worse written rehash of the 3rd and the charater models looked weird ( specially the ladies ). Another problem with 5 was that there was not enough content for 3 charaters so I could never really familiarize with any of them
2.
Dmc.
4.
5.
1.
3.
God DMC2 was an awful game.
And in case this isn't obvious it goes worst to best
Plenty of unforgettable games have completely messed up their players throughout the years, all the way back from the PS1 days to the dark recesses of the modern internet.
With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.
It was worrisome to begin with.
It's a niche genre with only a handful of hits that can stand the test of time.
Only a few will catch on. You need a perfect storm to be successful in GaaS and a bit of luck on top of that. But a potential cash cow will keep them trying and some will go out of business because of it.
Helldivers 2 manages just fine…
Keep production costs low… don’t just make custscenes until the mechanics and enemies are perfected first.
Make so much content that you can drip extra content for years, and the game already feels complete without them.
Most importantly: make weapons, enemies, levels, and mechanics that will stand the test of 1000 hours. This might require more devs embracing procedurally generated leveled, which I think separates Helldivers 2 from Destiny’s repetitiveness.
It can change anytime whnever gamespot wants.
not only them but other retail have it as the 25th
offtopic: wtf my local target is not aware of the price drop, i told the dude and he said there was no price drop.
Nitrowolf2 don't worry about it. I'll go over to your Target store and give them a nice juicy slap across the face.
Had 10 of them on the shelves today, and my local walmart had 5 sitting in the locked cabinet. Of course I do live in Billings Montana, but hey, there not sold out everywhere.
I think Sony should send out more 80GB models to get more cash...
This Year is the definitive year of Sony