OXM writes: "The other is something we feel like whiny brats for complaining about. In short, we want more - more areas, more power-ups, and even more story. The game's spectacular fi nal blowout leads into a quickie quasi–plot twist of a tie-up that left us wondering if we'd missed something. We were spoiled by Shadow Complex's sophisticated environments, and while we could settle for the truckload of timed challenges in the nifty Proving Grounds collection of mini-games, we wanted to fall back into the darkened corridors of the sinister Restoration's high-tech mazes for more, more, more. But isn't that always how great games make you feel? Hell yes!"