Blast Magazine writes: "Ultimately, Trine is definitely a fun game to play and has a captivating storyline. Combat is fun, though nothing special for sure, and the environmental puzzles remind me of the times I played games like Prince of Persia. Beautiful graphics pull you into this game, and the shockingly real physics and fluid gameplay keep you playing. However, if you don't plan on replaying the game or playing co-op, which can get tough on a single PC, at $29.99 ($22.49 until August 19th via Steam) Trine is a bit expensive considering I finished the game in about five hours of playing".
Poor reception hasn't killed this series. A document released this week by the EU Education, Audiovisual and Culture Executive Agency (EACEA), confirming projects it plans to help fund in 2018, has revealed that a number of indie studios are working on new games.
VGChartz's Taneli Palola: "Pulkkinen is a relatively new face in the video game industry. Thus far he has worked exclusively on games developed by Finnish game studios, but I wouldn't be surprised if at some point in the near future his music begins to attract attention from elsewhere as well. Given that he is only 34 years old he likely has many more years ahead of him in the video game industry."
"One of the oldest and most integral genres in video gaming is platforming. In the simplest idea, these games involve progressing an avatar through a series of obstacles by jumping from one platform to another. Originating back in the 1980s, platformers are not a pure genre; there is a tendency for other game types to mix in with platforming. For example, Contra gave rise to “run and gun” games; these are a cross of platforming and shooters."-- PlayStation Enthusiast