According to noted industry developer Denis Dyack, the era of milking a game for replay value is over, as more and more consumers want shorter, better games.
Nintendo has responded to concern over the inappropriate use of its characters online and said it would take "appropriate actions"
Lol! Oh Nintendo... Always having to fight some crusade, regardless of how stupid it is.
Ugh, just let them go, at least they're not as bad as the Sonic fans, that stuff will make you want to bleach your eyes. I can understand them wanted to protect their IP and prevent modding Nintendo characters into Palword, or even shutting down fan games (not that I agree with them shutting it down), but let people have their fan art.
If it's Child Porn stuff, then have them criminally investigated. Too many weird f**kers around.
Due to the Cell processor that powered the system, PlayStation 3 emulation on the PlayStation 5 could be held back by important technical limitations
All that processor ever really served was to make game development harder for most people. It's the gift that keeps on giving.
It's only a matter of time before Xbox has PS3 emulation before Playstation because of them dragging their feet.
This is how the Resident Evil 4 remake was reinvented again for VR.
And Capcom, being Capcom, chooses to keep the VR versions limited to certain headsets in a niche that is already small.
I'd give my left nipple for an official RE2R VR mode. Praydogs was good but the real deal would be incredible.
Shame they don't seem to have any interest going back to these releases. RE7VR even already exists just tweak it and pop it on PSVR2. Nnngggg.
Price can go up, but gameplay hours can go down. I love this logic.
So we pay $60 for a game....its totally awesome graphically...but the replay value and game length is short...
GENIUS! /sarcasm
Games that are 100+ hours have so much filler, and to be honest I get too bored to continue playing. I would rather have a shorter game and have a nice progression, and the satisfaction of actually completing a game.
...so stop acting like you know everything. If you're making a single player ONLY game, then I personally would expect it to be long, cuz really... like ConsoleCrusader said, you're dishing out $60 a game, so you want it to last. If it's both Online and Multi-player influenced, then the single player doesn't need to be THAT big in my opinion. Gears of War is good example of that... while I would have liked to see more story, I enjoy playing with my friends online all the time.
So what does Mr. Dyack think about all the players still playing Counter-Strike, Halo 2, and WoW (I know he commented on WoW but only in his experience). You're paying for an experience you hope will last, otherwise gamers aren't going to buy the game, they're just gonna rent it.
translation: the game I'm making is short but good.