90°

Zelda Wii: Five Ways Wii Motion Plus Can Make the Series Pop

Legend of Zelda: Twilight Princess was essentially a port from the Gamecube to the Wii with improved controls. Now, "New Play Control" Wii games like Pikmin and Mario Tennis now sell for the reduced price of $30 USD. Twilight Princess, being a launch title on Wii, sold for the full $50 USD price point. I do not regret spending the money; the game was extremely enjoyable and since I had not played it on the Gamecube, it was a fresh and exciting first Wii game for me. At E3 this year, Shigeru Miyamoto announced that a new Legend of Zelda was being created for the Wii and released one piece of concept art. With 3 years between Zelda games and with the newly released improvement, Wii Motion Plus, Miyamoto and Nintendo could turn this into the interactive game of the decade. Without changing the story, gameplay or breaking their predictive Zelda-game model, here are five ways they could utilize Wii Motion Plus to make the Legend of Zelda Wii as revered as Ocarina of Time.

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aggrogamer.com
Anon19745792d ago

I've loved the Zelda series, but I just couldn't get into this last one. Waggling the controller is not immersive. If all you're doing is replacing a button press with a waggle, please, for the love of god, just make it a button press. I could not get into this game, no matter how much I loved the Zelda series because the controls ruined it for me. I should have just bought the Gamecube version of TP.

ChickeyCantor5792d ago

You can't say B/A and Hook shot were bad, the IR functionality made it better in those parts.

Anon19745792d ago

The bow and hook shot where well done and used the Wii controls well, but it didn't make up for the rest of the game's motion controls interfering with the feel of the game. You have to swordfight far more than use your bow, and that was just plane irritating to me. If you liked that kind of thing, more power to you. It just didn't feel like Zelda to me.

addnewman5792d ago

please dont refer to tp as wii zelda, that was not wii's zelda, wii's zelda is in the making, tp was a gamecube port with waggle controls, the true wii zelda will be released to us and i can feel the epicness a brewing

Gr815792d ago

Twilight Princess is a GameCube game as far as I'm concerned..and a damned good one. Though on Wii Twilight Princess illustrated how seamless IR control will be for the next Wii installment.

And with Motion + I'm very excited at the possibilites.

Anon19745792d ago

If I had played it on the Gamecube I think it would have been fantastic. I love Zelda games. But a Gamecube game with tacked on motion controls ruined it for me, and I had already bought the Wii version so I wasn't going to go back and buy the Gamecube version. End result is I missed out, and since I sold my Gamecube when I bought my Wii, and sold my Wii when the dust started to get so thick on it I could write my name in it, I simply missed out. I've pretty much written off Nintendo this gen - which is funny when you consider their success so far this time out. Good for Nintendo. Bad for gamers.

TheKungFool5792d ago (Edited 5792d ago )

"Legend of Zelda: Twilight Princess was essentially a port from the Gamecube to the Wii with improved controls...."

um....."IMPROVED CONTROLLS"!?!?
NO.
Not even close.
The NGC version of Zelda:TP was vastly superior to the Wii version, especially when it came to gameplay.

The #1 problem with the wii, is unfortunately the Wiimotes. They're fantastic for point and click games, shooters, generic platformers and party games, but when it comes to something like ZELDA, give me a propper paddle.

As a huge ZELDA fan I'll still be all over the game, but the fact that its going to use motion controlls is a HUGE negative for me, especially seeing how worse Twilight Princess played on the Wii versus the GameCube version.

5792d ago
Quadrix5792d ago

I don't think 1:1 sword controls would work very well. I'd prefer it if it was slightly scripted in some areas.

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60°

Link Should Talk, but Choose His Words Carefully in The Legend of Zelda Movie

Link should have a voice in The Legend of Zelda Movie. While he mostly stays quiet in the games, he canonically does speak but usually holds back on expressing his thoughts. In a movie format, it is better for the character and the story itself that Link speaks.

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gamesandwich.com
got_dam82d ago

I just hope it's not a bunch MCU Snarky McJokeface dialog. Started playing veilguard free on PSN (would not recommend) and it's a perfect example of how dialog in contemporary entertainment is garbage.

Relientk7782d ago

It's gonna be Chris Pratt again lol

"It's a me Link"

50°

Nintendo Hopes To Continue Making Both Top-Down 2D & Dynamic 3D Zelda Games

Nintendo is hoping to continue working on both top-down 2D and dynamic 3D The Legend of Zelda games in the future.

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twistedvoxel.com
220d ago
70°

The Winds of Time mod combines two Legend of Zelda classics

A Legend of Zelda fan has been modding various aspects of Ocarina of Time into The Wind Waker over the last few years. They recently gave a big update on the project and it looks great.

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gamesandwich.com