Love is a persistent online first-person shooter that will let players build structures, permanently manipulate their environment and share resources all in real-time. Action will be similar to a real-time strategy game as seen through the eyes of a grunt. Love is completely being designed by one single person, Mr. Eskil Steenberg, and GameObserver had a chance to interview him.
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Fundamentally, LOVE is extremely, painstakingly minimalist. You can move left and right, you can jump, and you can place checkpoints.
Dedicating your life to mastering a craft requires an internal understanding that sacrifices need to be made if your intention is to be the best you can be. Relationships with friends, one’s own health and the ability to dedicate enough time and energy to enter the dating world are some of the very common facets of everyday life that are occasionally put on the backburner when you work in an industry as volatile as esports. Long hours, working weekends and traveling around the world can and do impact those who work “traditional” jobs but esports can take it to extremes at times. Thomas “Khaldor” Kilian is no stranger to the impact that devoting more than 15 years of his life to esports has had on his ability to find love, enjoy a night out with friends and form intimate relationships with peers around him.