The Gamesmen, Episode 8- "Come Join the Xeno-bration!"

Join Lyfeliek, Scotsman, and Xcalybr for roleplaying and commentary! The Gamesmen are having a "Xeno-bration" this week! Topics discussed are Project Natal, age-restricted game sales, griefing on the Xbox360, Activision, Battle.net, Detonator Games, FFXIII visual differences, and much more.

* Intro Music Composed By gamertag "TheWholeyMoley"
* Featured Interlude Music- Xenosaga
* RPG Music From Xeno series and FFX
* Outro Music "Over Now" by Alice In Chains

The Gamesmen appreciate the feedback, so keep it coming! Give comments here or to the address, plus, submit news stories with roles you'd love to see us shoved into. The Gamesmen really need your support to help get this thing off the ground! Contact us at [email protected] or simply comment below!

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thegamesmen.com
250°

Halo: Combat Evolved Remake reportedly planned to release in late 2026

Xbox Game Studios' Halo: Combat Evolved Remake is reportedly planned to release in late 2026 to celebrate 25 years of Xbox.

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videogamer.com
Goodguy014d ago

Dear God it's been 4 years since infinite and no official update on anything lol.

Tacoboto4d ago

No official update on anything?

They replaced studio leadership
They changed the studio name
They announced the change to UE5
... all while supporting Infinite

The support to Infinite isn't what it originally should have been but they've still been providing tons of official updates over the years, and as recently as two months ago added a brand new weapon.

GamerRN3d ago

I think remaking Halo Combat Evolved, and going to 2 and 3 again, will help give the studio an idea of how to make a Halo game feel like Halo again

Tacoboto3d ago

Infinite did feel like Halo, that's not what the complaints were...

The complaints were almost literally everything else. Monetization, netcode and desync, the campaign structure, story, and single biome, the weaker-than-expected post-launch content.

InUrFoxHole3d ago

Gotta agree. Infinite felt like halo.

Profchaos4d ago

Dev times in modern days 4 years of silence isn't unheard of when things are running smoothly.

And around 6 months ago 343 did show a tech demo of ue5 using halo assets so it's not radio silence.

Given all the shake ups i am more surprised we're getting anything next year at all.

RaidenBlack4d ago (Edited 4d ago )

They coulda started with Halo 3 remake ... I know Halo CE remaster was not proper with the art style but still, remaking after a remaster seems dull, when Halo 3 and Reach have started to show some age.

PhillyDonJawn4d ago

Yeah I hate they used Halo reach artstyle. Hope this remake feel authentic yet fresh

--Onilink--4d ago

Probably the simplest to work around with. They are reportedly doing it in UE5, so its just as much an Anniversary thing, as its probably the studio getting familiar and setting up their tools and processes in the engine with an actual game, to facilitate the development of the next Halo

Profchaos4d ago

I'm guessing combat evolved has a smaller scope in general the later half of the game features a ton of backtracking and reused assets making it a easier game to remake on a deadline

Its also a better choice if this is the first game to be multiplatform mind you I think it's pretty much a given that anyone with a passing curiosity has played this by now in some way be it pc or brought a used console for a few bucks

darthv724d ago

This will likely come to PS5 at the same time. 25 years of XB.... shared with PS.

Obscure_Observer4d ago

It´s gonna be among best sellers on PS Store next year regardless.

raWfodog3d ago (Edited 3d ago )

I would love to see Lost Odyssey come over to PS5. I would definitely buy that again. That was the first game that I played on my 360. Loved the story and battle system. One of the best JRPGs of all time in my opinion.

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120°

Final Fantasy and SaGa series veteran Kazuyuki Shindo leaves Square Enix after 27 years

Kazuyuki Shindo, who worked on games including Legend of Mana, Final Fantasy XIII, and SaGa: Emerald Beyond, has left Square Enix.

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automaton-media.com
70°

Devs believe WoW’s longevity isn’t because of legacy, but because of willingness to evolve

World of Warcraft developers discuss the game's decades-long lifepsan and why the game continues to be the biggest MMO ever.

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videogamer.com
rlow1108d ago

The granddaddy just keeps chugging along.