10°

15-inch MacBook Pro gets matte LCD option

Apple on Tuesday quietly addressed the concerns of some notebook buyers by adding a matte display option for the 15-inch MacBook Pro. Similar to the choice that launched with the 17-inch model (pictured), the feature replaces the glossy glass screen and bezel with a more conventional metal bezel and separate anti-glare panel. The option is available across all three 15-inch systems.

Again like the 17-inch computer, choosing the display adds $50 to the base price of a given system. Whether Apple will carry matte-finish 15-inch MacBook Pro units at retail is unknown, but selecting the option extends the shipping delay to between two and four business days at the online Apple Store.

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electronista.com
40°

Star Wars Outlaws Is A Visual Feast And I'm Digging It

Star Wars Outlaws seems to be on track to set a new standard for visuals in Star Wars games, and I can't wait for it.

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tech4gamers.com
90°

Why Ray Tracing Is Still Not Worth It

Ali Rashid From Tech4Gamers writes "Ray Tracing has been out for over five years at this point; however, most of its issues still remain relevant even with modern GPUs."

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tech4gamers.com
Goodguy019h ago

Too little gained for too much lost basically.

Sciurus_vulgaris9h ago

In titles that lack environments with prominent reflective metallic surfaces you often don’t notice the ray-tracing very much. Most players are going to stare down at puddles and wet surfaces. Ray tracing doesn’t impact immersion as much as some other graphical effects.

isarai4h ago

Seriously, it's been such a thief of processing power that could've been used to add something of actual substance to the game. We got this sizeable leap in power from last gen, and a lot of it is being wasted on Ray tracing imo

CrimsonWing6929m ago

I honestly rarely notice it in some games. Like RE Village used it and I couldn’t tell you if any example I noticed. I only know because the trailer mentioned using it.

Dazelya12m ago

Frankly, RT reflections do not interest me much, on the other hand, RT lighting makes a huge difference.

RaiderNation9m ago

Devs want it though because its a less time and labor intensive way of creating reflections.

Einhander19724m ago

It will be on the PS5 Pro when the RT is separated from the CU's and doesn't cause performance loss.

60°

Helldivers 2 players finally get to play in a new biome and they love it

Helldivers 2 players finally get to play around in a new biome and it is one of the most exciting planets in the game.

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gamesandwich.com