Hiromichi Tanaka on the rebirth of Final Fantasy III sat down with Hiromichi Tanaka, director and executive producer for the game, to find out more about Final Fantasy III. Here's a snippet from their article:

How did you find the experience of developing for the DS? You've developed on pretty much every console since they began. Final Fantasy XII took four years and hundreds of people; did you find working with the DS more interesting because you could get things done faster? Is it something you want to do again?

Hiromichi Tanaka: I only managed to work on this version of Final Fantasy III because of the timing of the project. Also, because it's a remake of an original game, it's a bit different from working on a totally new DS title.

Because the DS has the two-screen system, the touch screen function and also the Wi-Fi network, it's a very interesting platform - especially if you're making a totally new game for it. I may not have a chance to make another one for a while, but Square Enix has other teams who are concentrating on this platform - so hopefully you'll see another DS game from us soon.

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