30°

The Multiplayer Experience

NoMoreGameBlogs.com takes a look at modern multiplayer games, both online and offline, and where the field is headed. As of late, many games have received multiplayer modes, and NMGB gets to the bottom of why developers feel the need to tack on an extra multiplayer experience.

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nomoregameblogs.com
Marcelles255790d ago

""""" I don't quite understand why games that were originally great, immersive single player experiences, feel the need to tack on a Co-op, or Team Deathmatch mode. Uncharted's gun controls were already mediocre to start with, and the combat was one of the worst parts of the game. So why would they then take their weakest point, and build an entire mode around it?

Now, don't think that I'm just making blind assumptions, because I've actually played the Multiplayer Beta -- granted bugs are to be expected -- but I did not enjoy the experience at all. It was exactly what I didn't want it to be; they hadn't improved the controls at all. I won't write the multiplayer off yet, because some people have said it's good. I guess we'll just have to wait for the retail version."""&quo t;""""" ;

Come on dude he's the only person in the world who didn't like it everything else is okay i guess

dgroundwater5790d ago

A disturbing trend in my opinion. I would even take an extra 2 hours of quality SP in a game like Bioshock 2 or RE5 than have a throwaway Team Deathmatch mode (like in RE5).

nomoregameblogs5790d ago

I have absolutely nothing against multiplayer, as some people have speculated. it can be great if a mode is built with a lot of time and effort put into it. Not just a cash in to extend the life of a game. I agree with dgroundwater, I would most of the time love to have an extra hour or two of single player instead of online multiplayer. I would even prefer split screen or offline co-op more than online (Killzone). While it's great to play with friends online, you don't get the same feeling when they aren't sitting next to you and you're laughing. A headset doesn't do the experience justice.

180°

Uncharted 2 Is the Most Important PlayStation Exclusive of All Time

In a list of games that defined the PlayStation 3, Uncharted 2: Among Thieves would certainly be one of the top contenders. The blockbuster sequel to 2007’s Uncharted: Drake’s Fortune not only received critical acclaim and became a massive hit for Sony’s third console when it was released 15 years ago on October 13th, 2009, but it also cemented Naughty Dog’s future as a developer of cinematic, story-driven action-adventure games as opposed to its history of colorful platformers like Crash Bandicoot and Jak and Daxter from previous PlayStation generations. To this day, Uncharted 2 stands as one of the PS3’s best exclusives and one of the most important PlayStation games of all time.

gold_drake220d ago

it was pretty good. especially the multiplayer

KyRo220d ago

I loved this era on multiplayer games from Sony. People used to call the modes tacked on multiplayer but they were enjoyable. I loved Factions even more. I'm Still gutted that the second one isn't coming out.

-Foxtrot220d ago

Yeah, that one game where it not only has an amazing single player but the multiplayer was also just as good.

A fresh a breath air with it's more "skill focused, less is more" multiplayer in a time during COD fever where every other game with online was trying to be like it.

Shame NaughtyDog eventually did do COD like things with Uncharted 3 and 4, they ruined what made the original so good. It become an over the top arcade fest in the end.

Inverno220d ago

Ironic cause the MP was basically Halo, and Bungie helped on the technical side of things too. MP was more simple back then, I've said this before but I played U2 MP religiously. I sucked at it like you have no idea, but mah gawd did I have so much fun. Can't find an MP game that hooked me like U2s these days. Then Factions came along and while it had its problem I found new religion with it. Agh damn it why did they cancel Factions 2 bruhh.

gold_drake220d ago

i had so much fun too, played almost every night with mates or cousins baha

Relientk77220d ago

It is for sure my favorite game in the series. It's such a blast to play. The train levels still hold up and are fun as hell as well as the entire game.

RaidenBlack220d ago (Edited 220d ago )

Still remember the first gameplay video ... shooting the chasing truck and then the beautiful visuals & details whilst traversing the dilapidated Nepal streets ... perfection
Too bad Sony never ported the trilogy to PC ...

RaiderNation220d ago

I would argue it's God of War.

darthv72220d ago

I'll say, the PS3 really did sequels better than people give it credit for. Resistance 2, Uncharted 2, Motorstorm Pacific Rift, Infamous 2... all were better than their initial offerings and still hold up to this day.

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50°

Uncharted Cast Doesn’t Take the Games’ Success For Granted at MCM Comic-Con

During MCM Comic Con London X EGX, CGM got the chance to be part of a press group interview with the stars of the Uncharted titles, namely the legendary Nolan North, who played protagonist Nathan Drake, Emily Rose, who portrayed Elena Fisher and Richard McGonagle, who took on the role of Victor ‘Sully’ Sullivan,

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cgmagonline.com
210°

Microsoft once tried to nab LittleBigPlanet from Sony after a few drinks

It turns out that many moons ago, Microsoft once had its eye on the Sony published LittleBigPlanet series.

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eurogamer.net
XiNatsuDragnel402d ago

Microsoft had a good idea but fumbled it again.

Cacabunga401d ago (Edited 401d ago )

Project Spark idea was decent but they quickly gave up ..
LBP was wonderful

ApocalypseShadow401d ago

Microsoft in a nutshell. Always tried to poach Sony employees, games, 3rd party games and devices like the depth camera that was turned into Kinect but was running on PS2 before Xbox 360. Wouldn't be surprised they wanted LBP. Just like they worked behind the scenes pushing the MLB to bring Sony's baseball game to Xbox instead of making their own.
https://www.playstationlife...

They didn't spend years trying to develop their own baseball game. They wanted Sony's game.

They're scum.

Zachmo182401d ago

Microsoft didn't force MLB on Xbox. MLB gave Sony 2 options either go multiplat or risk losing the license.

Rynxie400d ago

And why do you think MLB said that? I believe Ms approached MLB.

ApocalypseShadow400d ago (Edited 400d ago )

Totally ridiculous comment.

The only exclusivity Sony had was to their own creation of The Show. Microsoft could have paid the MLB for the license just like Sony did and made their own baseball game.

Microsoft instead, groomed MLB for years in trying to poach Sony's game and bring it to Xbox. They're worth 3 TRILLION dollars. You think that's not enough money to make their own baseball game? Don't be delusional.

Microsoft spun it like they always do and told the media that they had to trust Sony with their hardware. After they put Sony in that position of not having a choice. Either go multiplatform or stop making one of their successful games. That's a no win scenario.

And what did Microsoft do? They didn't try to sell the game to the Xbox community. They put it on game pass to hurt Sony. Pushing the idea of why buy games that are $70 when you can play them in their cheap service for $10. It was a dirty tactic.

You fell for the Kool aid drink Microsoft served you instead of spitting it out. Hope it tasted good because you were fooled by Phil and the gang.

400d ago
Hereandthere400d ago

Xbox executive Sara Bond has told Axios that Microsoft spent a number of years trying to get MLB The Show onto Xbox consoles. And when it finally succeeded in breaking off PlayStation’s long-held exclusivity, the company had to “trust” Sony with pre-release Xbox Series X/S consoles.

Bond revealed that MLB The Show “always came up” in conversations between Microsoft and the Major League Baseball organization. “We always said, ‘We love this game. It would be a huge opportunity to bring it to Xbox.'” she recalled. However, when Microsoft’s efforts materialized, it put the company in an awkward situation where it had to send in pre-release consoles to a rival company.

+ Show (1) more replyLast reply 400d ago
Notellin400d ago

"Microsoft instead, groomed MLB for years in trying to poach Sony's game and bring it to Xbox."

Take a nap, conspiracies are rotting your brain.

400d ago
Hereandthere400d ago

Xbox executive Sara Bond has told Axios that Microsoft spent a number of years trying to get MLB The Show onto Xbox consoles. And when it finally succeeded in breaking off PlayStation’s long-held exclusivity, the company had to “trust” Sony with pre-release Xbox Series X/S consoles.

ApocalypseShadow399d ago

Lying to yourself is unbecoming.

Article link tells you all you need to know in Sarah Bond's own words.

Hereandthere400d ago

They were too cheap/inept/lazy to develop their own mlb game, so they port begged for years and bribed the mlb to make the show multiplatform. Like i said many times, xbox brought nothing to the table their 24 years, ZERO.

ApocalypseShadow399d ago

At least you and others get it. Note drank the Kool aid and asked for seconds thinking it was refreshing.

Most don't even know how it all played out but it's there in black and white for all to see. Microsoft brought it up for years until the MLB forced Sony's hand. It was a win win for Microsoft. Kill one reason to buy a PlayStation or kill the game by dropping it in a cheap service to kill Sony's sales numbers on PlayStation.

OtterX401d ago

"However, Healey said Media Molecule wouldn't have felt right doing that, adding it would have been "morally corrupt"."

Major kudos to Media Molecule for being an upright studio with principles.

Cockney399d ago

They chose well, Sony gave them the backing to pursue their dreams with no restrictions even tho their games especially dreams have very niche appeal. Media molecule and Sony deserve respect for this in an age of risk averse publishing.

RNTody401d ago (Edited 401d ago )

Great, more stories like this please. Show the last of the zombies holding the line what we've been saying for years: Microsoft is anti competition, anti industry and has no interest in making games at all.

But hey, at least there's an Xbox Games Showcase to look forward to, right?

Inverno401d ago

Well considering SONY just killed the series, LBP would've been dead by now either way. Though MM probably wouldn't exist by now either, so I'm glad they stayed with SONY, hopefully they don't get shut down any time soon or ever honestly.

Sheppard7t3401d ago

How did Sony kill the series?

Inverno401d ago

They shut down the servers, that's millions of user created levels gone. That and dead are pretty much the same, it's also been years since 3 and they cancelled HUB soooo.

400d ago
fsfsxii400d ago

They shutdown the servers because no one was playing, no one in the community cared about the user created levels so why keep them up? Wtf you guys would never succeed in running a business.

Inverno400d ago

Yea dood no one was playing so they shut off the servers. Cause people with enough common sense can't just Google why they were actually shut of, right?

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