80°
7.0

Eurogamer: Warhammer Online Re-Review

WAR might well have the best PvP structures any fantasy MMO has to offer, but without more meaning and without more bodies, it can only fade. Only war isn't enough after all.

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eurogamer.net
JannikD5377d ago

EA Mythic has since fixed many of the bugs plaguing WAR's launch. Unfortunately, most of the player base didn't return. I did though and enjoy the game again. It still has some class balancing issues to sort out, but every PVP enabled game does. More than any other MMO, the linchpin of WAR is population and faction balance. If it misses either of those elements the game is miserable for the disadvantage faction or vacant server. Hopefully in the coming months Mythic will clear up even more of Warhammer Online's existing issues.

5377d ago Replies(1)
LoveWaffles5377d ago

WAR is eh to alright right now, but it still has such a long way to go to become great. There are really several things wrong with the game as of now.

1. Mythic themselves
They really just don't listen to their player base, if you go read the forums there are people bringing attention to several issues but mainly destruction parity it just doesn't exist.

2. character imbal
Order really is light years ahead of destro. The warrior priest, Bright wizard, and Iron breaker are just THAT much better than other destro character out there. Thus people are leaving in droves cause mythic won't listen to them or else they re roll chars as order.

3. lopsided server counts
People are all order when you have 250 order running around in the RvR lakes taking keeps against maybe 2 warbands of destruction it loses its luster of feeding them free xp and rp.

4. the game is broken still after a year
Several glitches that keep the endgame from ever being accomplished. From absurd features that require earlier tiers to contribute to the last one to lag.

WAR was a great idea but it lacked execution. It needed another year to be good and even then they need more than that. From what I see now its a dead man walking just waiting to get the axe. EA didn't even include it in their quarterly earnings and from what I am told they have included it every other quarter.

All I know is they won't be getting my 15 bucks every month from here out unless they really do a 180 and get their head on their shoulders.

Dead_Cell5377d ago

Go look up the Shadowbane emulator,hopefully the game will be up and running again in around six months time.
If you can overlook the dated graphics and take being beat over and over again until you get the hang of it it has alot to offer.

- Open world PvP
- 12 races,4 classes,30 professions,40something disciplines
- City sieges,anything on the map can be owned run and taken away again.
- Guild warfare.
- Endless customisation,viable character builds and competitive PvP.

80°

10 MMOs That Died And Left Us Feeling Empty

Let nostalgia take you back to the lands you once roamed until they were cruelly taken offline and away from us. MMOGames list the top 10 MMOs that died and left us with a hole in our hearts.

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mmogames.com
Casepbx2857d ago

I still miss City of Heroes.

2857d ago
PurpHerbison2857d ago

I agree when it comes to The Sims Online. That game was really fun and nothing has even come close to it. I still crave a new Sims with online multiplayer. Blows my mind they haven't done anything like that since The Sims Online or even The Sims Bustin' Out on PS2.

20°

Five Ambitious MMOs That Never Took Off

Kevin from Denkiphile: "The first I’d ever heard of Titan was at the height of my World of Warcraft career, which was also the same time that several games, touted as WoW-killers, came onto the market and failed miserably. It made sense to me at the time that the only thing that could kill WoW was Blizzard themselves, but this also eventually changed with the advent of session-based, microtransaction-supported games like League of Legends. Titan was supposed to revolutionize and revitalize the MMO genre, but it certainly was not the first to crash and burn before its first flight. Here are some MMOs whose ambitions flew them too close to the sun."

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denkiphile.com
40°

12 Dead Online Video Games That Should Never Have Ended

The closing of multiplayer services can happen for a number of reasons. Sometimes there just aren’t enough people using a product to justify keeping it running while in others it could be down to complicated legal wrangling, like expiring licensing agreements, or even a desire to bring out a new installment.

One thing is clear though – many of these discontinued games simply don’t deserve to die, to be cut down in their prime leaving players without a viable alternative and waste all that time the audience invested in them. With that in mind, this article will count down the 12 games least deserving of being shut down, the ones that players the world over wished had kept going.

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whatculture.com