TVG:
The fanfare surrounding the HD era has dampened down, with the suggestion that Microsoft's demands for every Xbox 360 title to employ a HD resolution of at least 1280x720 appear to have been dropped.
In the latest issue of Develop, Black Rock Studio's David Jefferies provides an insight into the balancing act required for resolution and quality, claiming that although both HD consoles support 4X Multiscreen Anti-Aliasing, it's impossible to support such techniques at 1280x720 because the overhead is too much.
What?
There's loads of 360 games in sub-HD resolutions, natively. Are they talking about not even supporting upscaling? Because that would be ridiculous.
would rather have a better looking game then an HD game. If developers are sacrificing resolution for better performance and visual fedility then there's no complaints for me.
There giving devs the option ?
Guess the hardware just couldnt handle full HD.
Oh well...
"However, Jefferies later claims in the article that Microsoft has dropped the 1280x720 stipulation, allowing developers working on non-Halo titles to make the choice between resolution and quality as they so choose"
So if the Devs want to make a HD game they'll do it and if they want to make a SD game theyll do it?
MS wont care?
what about people who got HDMI cables and want HD games?
wtf