90°

Black Isle's Fallout 3 tech-demo video

Footage of Black Isle Studio's cancelled Fallout game, that's now in the hands of Bethesda.

Captain Tuttle6202d ago

That'll bring a tear to your eye.

Retard6202d ago

My favorite fanchise in the gaming industry; If Beth makes the trilogy like they did Oblivions' dialog... I'll stab them with a spoon.

Captain Tuttle6202d ago

I agree. Love this franchise (well, 1 & 2) and am really excited and a little bit scared of what Bethesda might do to it.

Inasid6202d ago

Nice trailer with their music selection and gun variety.

MK_Red6202d ago

Fallout (1&2) is my favotite series too. I would sell my soul to play the Fallout3 (Finished version) in the demo. While Bethesda is making new Fallout3, that wouldn't be near the true Fallout3 from Black Isle. RIP Black Isle...

Captain Tuttle6202d ago

"Arcanum" and "Planescape: Torment" are 2 amazing games that are similar to Fallout 1&2, at least in spirit and scope. If you haven't already, hunt them down and give them a try. You won't regret it.

Lucidmantra6201d ago

cant agree more captain tuttle ...

Arcanum is a great game.. Planescape simply cannot be touched... sorry to say but it trumps even the godly Fallouts in some areas and ANYONE who calls themself an RPG fgan should play it. If you just like Final Fantasy and Japanese RPGS you are missing alot but to each their own.

40°

Fallout 3's Reveal Led To Death Threats And Bethesda's First Security Guard

The artist behind Fallout 4’s Deathclaw reveals just how bad things got back when Bethesda took over the series

210°

What Made Fallout 3 One Hell of a Game?

Bethesda's post-apocalyptic RPG remains an unabashed classic, more than a decade and a half on from its launch.

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ZeekQuattro2d ago

For me its the fact that I could put hundreds of hours into it and still find areas I missed in my earlier runs. It was also my first FO and despite what I had to put up with at times such as overall crashs and killing my orginal PS3 with the YLOD it's still my favorite entry to this day.

-Foxtrot2d ago

Tons of reasons

But my silly little one…hunting for unique weapons and armour

Something Fallout 4 just didn’t really have as much because they replaced most of it with randomly generated customised weapons. Even Elder Scrolla doesn't do it as well.

Yui_Suzumiya1d 9h ago (Edited 1d 9h ago )

I remember during my first playthrough of Fallout 4 back in 2015 I somehow got an automatic combat rifle that shot explosive rounds by defeating a legendary creature. Unfortunately that was the only playthrough I ever got that weapon. It's a shame because it was absolutely epic!

Vits1d 23h ago

Sense of exploration. That was why older Bethesda games were so good. They might have had glitches, broken mechanics, meh visuals, etc., but they were some of the best around when it came down to the sense of exploration. You could go wherever you wanted and you would find something cool; it might have been a faction, a weapon, an enemy and much more. And that is what they are lacking now. Skyrim still had a lot of that, but Fallout 4 dropped it by focusing on an interconnected world and more randomly generated rewards. Fallout 76 just kept that trend and added multiplayer, and Starfield went even further in killing it by creating a whole universe with parts completely isolated from each other.

EazyC1d 20h ago

I think the retrospective of Fallout: New Vegas' existence has somewhat diminished the view of Fallout 3 in the eyes of many, but it getting out of the vault in Fallout 3 was, for me, the most remarkable experience I've had in a videogame.

I was 12 when it came out, and I remember I just saw the score it got in Gamemaster magazine (remember those!? 😅), and I just went to the shop and bought it with my pocket money.

Not knowing anything about the game, I thought the whole thing was going to be about growing up in a vault, especially given that I'd spent about 2 hours in it....I literally could.not.believe it when you got out and it was just this wasteland on every direction. Amazing.

Tody_ZA1d 20h ago (Edited 1d 20h ago )

Probably because these Bethesda games were hand crafted so that exploration meant something. Unlike Starfield where this sense of exploration is replaced with the illusion of scope and procedurally generated worlds. A player can always appreciate when they wonder into an unforgettable new encounter by accident or stumble across a new questline that becomes their favourite. Just like a player can always tell when they're ploughing through filler on auto pilot, that they'll forget the moment some resource numbers go up and nothing worth remembering occurred.

I mean, in Fallout 3 you could nuke an entire town as a SIDE QUEST. In The Elder Scrolls Oblivion and Skyrim, the Dark Brotherhood questlines were my favourite in any RPGs and you could completely avoid them if you didn't care for them. In The Witcher 3 side quests take you on ridiculously dark and mysterious storylines that are some of the best I've played in RPG history. There's a reason why people still talk about KOTOR to this day. Difference between a developer creating something or just padding a game world with stuff.

Fist4achin1d 16h ago

There were some side quests that could yld have been developed into an entirely separate game. Some great writing there.

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150°

Fallout Anthology Edition Looks Pretty S.P.E.C.I.A.L.

The Fallout Anthology Edition is coming to PC very soon, and is packaged with some very S.P.E.C.I.A.L. bonuses.

-Foxtrot11d ago

It’s an awful downgrade to the last one they did

They included physical disc back then

ocelot079d ago

Forgot I ordered this until I got the dispatch email.

FPS_D3TH9d ago

I want the first two games to come to iPhone/android

Friendlygamer9d ago (Edited 9d ago )

I would love the classic fallout games on console. Closest I could find was atom rpg, I liked that one a lot

saint_seya8d ago

I though it was a new Killzone when i saw the image, looks like a hellghast..