From the review: "This game was originally designed to be a cross between frantic twitch-style game play and a standard light gun game. Game types range from "shoot x number of your color targets" to "shoot the satellite 65 times in 15 seconds". Think WarioWare mixed with Lethal Enforcers and you pretty much get the idea."
Chris Buffa (Modojo): For the most part, video game publishers know what works and what doesn't on a portable system. Terrible games are a part of life, but it's rare to see a bad fit. At the end of the day, companies know a handheld's limitations.
I love portable games but some of these make sense I think. Rock Band Unplugged? Shakes head...
Just a quick little blurb about Point Blank DS, the Nintendo DS conversion of Namco's quick-paced accuracy-based light gun shooter: the company informs IGN that the game ships to North American stores next week.
Point Blank DS essentially takes everything established in the arcade and PlayStation renditions and turns them touch-sensitive -- instead of using a handheld light gun to do the job, players instead blast away at the targets by tapping on them with the system stylus. Speed and accuracy are key in this game, and players will have to prove just how well they can handle their weapon in several dozen challenges in single and two player mode.