The Wii isn't the most powerful piece of hardware out there. The PS3 and Xbox 360 are more powerful, but Nintendo's machine is still putting up a fight. Now Telltale Games has come into the picture and trashed the Wii's horsepower because of some complaints that the Wii version of Monkey Island has some framerate problems.
Nintendo Switch 2 stick drift is already an issue, but accessory makers are already working on magnetic joysticks.
I've never had stick drift in any controller I've ever owned. All my joycons (3 sets) from my Switch are perfectly fine. My Switch 2 ones are good. Never had a dualshock / dualsense have it (did have a dualshock get a stuck trigger once). Even my Valve Index controllers which were notorious for drift were fine for me.
The tech is already there. I had a couple of my PS5 controllers modded with Hall Effect modules and they work great. They should come standard with them these days but they don’t.
Cheap, frictionless sensors ALREADY exist. Why are they "working hard to combat stick drift"? Stick drift should be a thing of the past at this point. The technology is here...NOW. It has been...for YEARS! Why is stick drift even still spoken about? It shouldn't exist!
WD 40 if it's shagg.d anyway why not ? I ordered a new ps5 pad after Helldivers 2 and POE 2 became unplayable due to drift but in the meantime I fired a bit of WD on my balls just below my stick rotated in a clockwise fashion massaging it in so to speak and also did the pin reset thingy and all clean no drift and hit that cancel purchase button like I meant it
Honestly I’ve used my original Switch JoyCons and Pro Controller since launch and only in the last year did I see drift start to show up on one of my JoyCons. I’m sure it happens depending on how much and how firm the joystick is used, but it seems like a minor issue that goes with wear and tear after thousands of hours of play. I wish there had been Hall Effect sticks on Switch 2 just so there’s one less thing to worry about, but I’m not really concerned about it.
From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.
maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad
Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.
honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it
Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.
I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.
Tune in on June 8th for this summer's PC Gaming Show, featuring exclusive trailers, new game announcements, and developer interviews from around the world. Hosted by Sean "Day[9]" Plott, Mica Burton, and Frankie Ward, the showcase will include 70+ of the most exciting games in development, all of which can be found on our Steam Wishlist.
*grab's a popcorn*
iPhone 3G S specs 256MB of RAM and a 600MHz CPU.
wii specs 88 MB of RAM and 729 MHz CPU.
i dunno about that
wii is underpowered but i wouldn't go that far right??
most iphone games don't even look anything close to some psp games if you ask me
Everything else I'm not sure about it.
But aside from some neat games like Galcon everything on my iPhone controls for crap. I do love it for Soduku may a little Labyrinth, the occasional Bejewled game. But real games aren't on phones, imo.
My universal remote is probably more powerful than the Wii.
Meh, who knows? Who cares?