2.0 from TGH writes:
"There is something to be said about pulling inspiration from three of the biggest games of the last few years… but what about creating their love child? From the very second gamers get their hands on Gearbox's upcoming opus, "Borderlands," they're going to draw some pretty close comparisons to fellow 2K Games franchise "Bioshock," Bethesda's post-apocalyptic "Fallout 3," and Valve's zombie massacre "Left 4 Dead," but it won't take long for it to become apparent that "Borderlands" is its own, truly unique experience.
A few weeks ago, I was summoned to a warehouse in Williamsburg, Brooklyn, not really knowing what to expect – both of the preview event, and the game itself. I was going into the demo tabula rasa, as the only thing that I had managed to know about the game in advance, was that it had a cell-shaded art style, and its release date recently got pushed back to Q4 of this year (now officially 10-24-09). Other than that, "Borderlands" had managed to escape my collective gaming knowledge, as some games occasionally do (there's a lot of games out there, you gotta give us a break sometimes). So, with a clear head I walked into an unmarked warehouse in Brooklyn looking to find out just what "Borderlands" is about.
The first thing I noticed wasn't the game; it wasn't even the giant pig that had been roasted, chopped up, and was being served for anyone that felt a bit peckish… no… it was the biggest damn fan I had ever seen. In an attempt..."