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'Splosion Man and the lost art of the idle animation

Destructoid writes:

"While playing through the XBLA game 'Splosion Man recently, I couldn't help but really fall in love with the fiery fellow I was playing as. Why? It wasn't because he had an epic, heartwarming story behind him, nor was it the things that he did under the influence of my controller input (not to say that I didn't enjoy blowing up scientists and clearing the game's clever puzzles). No, I fell in love with him because of his body language. Specifically, his idle animations.

For those who have not played the game, you are thrown straight into the heart of the game without any backstory whatsoever to explain the subsequent events. At no point during the game is there any light shed on who 'Splosion Man is or what he is like through the favored method of modern game storytelling, the cut scene. Instead, Twisted Pixel decided to let their character's actions do the talking."

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