NintendoDpad:
"Many Wii games that actually look great on the system have a huge flaw, always being compared to the HD consoles. This is changing though as many developers are starting to stylize their games in a very unique way.
This stylization is actually making it hard to compare graphics on the Wii and the HD consoles since they are so different. Art director for Red Steel 2 Stephane Bachelet, explains."
Phil writes, "Too often we see video game sequels that don't quite live up to their predecessors... but we already have an article series dedicated to those games. Instead, let's take a look at those video game sequels that not only live up to their predecessors but greatly surpass them in quality. It's time to bring back The Most Improved Video Game Sequels (you can read part one here) to check out these sensational sequels that delivered and did so in a deliciously delightful manner."
Resident Evil 4
Ratchet & Clank 2
Silent Hill 2
Street fighter 2
Castlevania: Symphony of the night
Call of Duty 4: Modern Warfare
Assassins Creed 2
Metal Gear Solid (not first game in the series)
Tekken 3
God of War (2018)
Mortal Kombat 9
Devil May Cry 3
Virtua Fighter 4
Luigis Mansion 3 doesn’t really belong in that list because the first game was great and it’s sequels didn’t really redefine the series.
There’s more to Ubisoft’s back catalogue than its Templar-bothering flagship franchise and we’re here to prove it. By grovelling for remasters, of course.
With the Switch bringing interest back into the realm of motion controls, it seems as good a time as any to dip back into the backlog and retrieve some lucrative nuggets from the one that launched the phenomenon in the first place: the Nintendo Wii.
Being an artist myself, I really love stylized graphics and wish more developers made games in this style or similar.
Then again, i really wish developers would do more creative stories in games also, but thats a separate issue.
Makes a lot of sense. Ghostbuster followed the same path, not aiming for photo realism but just some comic like art style. I like it.
OK first of all you can't talk about comparisons to HD consoles when this game hasn't been developed for PS3, 360, PC or Mac.
Second, can you tell me how anyone manages to fool himself into thinking this game wouldn't look better in more capable hardware? Hell, wouldn't it have the capacity to be more interactive, as in better AI, more advanced physics, more interactive bodies, more NPCs on screen, more simulations of gameplay elements to add depth and variety to gameplay, and run at a higher resolution?
Wii fanboys better hope that Natal and Dualshock 4 (or whatever) don't add insult to injury in future comparisons.
WTF!? "This stylization is actually making it hard to compare graphics on the Wii and the HD consoles" NO. It doesn't.
One glimpse at stylish HD games like Prince of Persia or Borderlands shows that even "stylized" graphics look better on HD consoles.
I think it really works well, but not for EVERY game. Uncharted does a terrific job of utilizing realistic graphics to create a real environment. Same with many other top titles. If every game just had artistic graphics then it wouldn't be appreciated at all, so in that sense I disagree with the article.