Xbox 360 Indie Games pricing change "came out of nowhere"

Independent Xbox 360 developers polled by Eurogamer about Microsoft's decision to reorganise the Indie Games channel pricing structure have said they had no idea it was going to happen until it did.

"The new pricing structure is an interesting move because it came out of nowhere and no one really expected it or was prepared for it," Matt Davis, developer of 7/10-scoring Easy Golf: Course Architect, told Eurogamer today.

Weapon of Choice developer Nathan Fouts, whose game also scored highly, said: "It seems a little out of left field as they've never mentioned it before, but perhaps they've been reading some of the complaints on forums that some developers are charging too much."

Davis concurred: "I think the change was to adjust prices to consumer expectations as opposed to developer expectations," he told Eurogamer.

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