Kombo: A lot of gamers are always concerned with one thing when buying a game: How long is it? It's true that a game's length is directly tied to the value proposition of the purchase of a new game. It's a cost-benefit analysis that usually implies that the longer a game is in hours of game play the more it is worth; it's "more bang for your buck" so to speak.
But should length be the only determining factor for how much a consumer should be willing to spend? What about the quality of the experience? Just because a game is long does not mean you'll want to keep playing it. For me, at least, length barely factors into my purchasing decisions. Of course, I'm also getting to where I prefer shorter games due to time constraints, however, I think that buying for quality, not length, is a smart idea for everyone.