Impulse Gamer writes: "There is nothing like the roar of a radial engine as you fire up one the WW1 aircraft in Rise Of Flight. I must admit I am an air combat flight sim fan. I play everything from WW2 air combat games on through the aircraft in Vietnam, and the modern aircraft like Falcon. One would think that the WW1 aircraft being simpler birds, that they would be easier to fly and fight in. Not so, you have to get in close and practically knife fight to get your kills. Let me relay one of the many missions I played in the course of getting everything I needed for this review."
Peter Yankowski: "Does being able to see the guts of your aircraft make Rise of Flight a better game? Besides adding to the immersion of flying an oily tinderbox, no, not really. Purists will shout me down for this, but that level of detail doesn’t really add much to the core game mechanics.
What it does offer is something much more."
Continue Play's Peter Yankowski looks back at the impact The Great War has had on the gaming industry, as the centennial approaches.
Antiquated weaponry, a lot of time sitting in trenches.
But there were a few dog fighting aerial games set during the period, mostly on PC.
Because they sat in trenches and battered each other with artillery fire. Hardly the stuff of great gameplay.
I liked the idea of Homefront where they make up a fictional, yet somewhat believable scenario. The execution was flawed but I'd love to see more games using fictive war settings.
Continue Play's Noah Ellis enjoys flight sims. He thinks you should, too. Here, he explains why.
I like those that feel like there's a lot going on rather than those that relies a bit of patience.