Gamer Limit writes: "Sometimes, developers take risks. Visionary directors might have a specific gameplay element that they want to introduce; in their minds, it's revolutionary; but as a gamer, it just makes you want to pull your hair out!
Dead Space was a massive hit immediately upon release. Hailed for it's innovative "non tank" controls and a return to an environment that was (gasp!) actually scary, the game was a 15-20 hour action packed romp through an infected mining ship. Read on to find out when I momentarily stopped having fun, and why."