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ZW Review: Spore Galactic Adventures

The mission creating is fairly powerful, and yes you can make some really neat stuff. Then again all of spores user created content has great editors. Getting a basic mission working is easy. However making it actually good takes time. Settings unit paths, placing trees and objects is all done one at a time.

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news.zergwatch.com
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GameStooge Awards 2009: Technical Awards, Part II

The 2009 GameStooge Awards continue with the fourth part of the Awards – the Technical category that covers expansions, digital games, and the surprise games of 2009.

Winners:

Best Expansion: Fallout 3: Broken Steel
Best Digital Game (Original): Plants Vs. Zombies
Best Digital Game (Adaptation): Trials HD
Best Multiplayer: Halo 3: ODST
Best Game You Didn't Play: Dead Space Extraction
Best Surprise: Batman: Arkham Asylum

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gamestooge.com
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20°
7.0

GP: Spore: Galactic Adventures Review

GP writes: "The sheer scale of Will Wright's vision for Spore was praiseworthy, even if the final product occasionally felt pinched and clipped.

In brief, Spore zoomed out from the microscopic to the telescopic in five phases as players evolved and nurtured a single celled organism representing a species into a space captain representing a galactic empire. Unfortunately, the first four phases played like a rambling prologue to the final galactic phase. But what it lacked in aspects of game-play it made up for in charm and creativity."

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gameplanet.co.nz