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More Info About Id's RAGE

John Carmack has revealed some new bits of info in the latest edition of Game Informer, including confirming that the game was indeed cut back due to the limitations of DVD (Something that was previously denied), and also talking about the technical hurdles of developing for each platform.

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Blaze9293475d ago

cant wait to hear and see more on this game

AridSpider3475d ago

why is 3 disc a problem? RPGs do it all the time on the 360.

"-Regeneration health system so no med packs."

sweet

Traveler3475d ago

Well, first there are the fees that they have to pay to Microsoft for each disc. The other reason is that the open world design of the game wouldn't have worked being split onto 3 discs. Here is what Carmack said about it:

"We would love to set the thing up where it filled one Blu-ray disc versus three DVDs, which is about the right mix, but the game just... we can't cut it into a third like that"..."We can cut it into two pieces. We've got two large wastelands on there. We just couldn't make an arbitrary cut. But Doom 4 is being set up so that it's almost certainly going to be cut up to three DVDs versus one Blu-ray. At least they've got the ability because of the way it's structured."

dericb113475d ago (Edited 3475d ago )

RPG's get use a extra disc mainly because the whole landscape fits on the disc and the lost space is due to CG or Story Event (Text or Audio).

Now what they are saying is that the landscapes in "Rage" are so big they would have taken 2 DVD's to fit. That means you would have to switch disc in the middle of a wasteland since 1 DVD is to small and they can't use a hard drive.

The second part is cost of disc. While to you it seems cheap they are looking at mass production of them.

$0.08 x 1,000,000 = (You do the math lol)

But that is a lot of money so they cut the game down to save some. Maybe the extra stuff will become DLC.

Even as a PS3 gamer the removing of some stuff make sense because they are looking for sales across 4 systems and not one. I hope this helped to understand it some.

ShabzS3475d ago (Edited 3475d ago )

i'm really interested in what he had to say about splitting doom into 3 discs ... fps and tps games are desinged in such a way that multi disc is a viable option .. good stuff ... they can utilize the extra memory to push the consoles harder

starchild3475d ago

It sounds like the PC and PS3 versions will be the best. I remember John Carmack saying this before.

-Developer friendliness aside, Carmack did acknowledge that the PS3 version will look slightly better due to more storage space for high-resolution textures, thanks to Blu-ray Disc’s 50GB capacity. “All of the key scenes, the things anyone is going to take a screenshot of are going to look exactly the same on both platforms. They’ll get the high quality compression,” said Carmack. “But if you go into some areas in the wasteland, like behind a fence where nobody will typically go and explore, this is where the 360 version may look a little blurry compared to the PS3.”- http://www.tomsguide.com/us...

pippoppow3475d ago

No it is not a good thing to change a design of a game due to the use of DVD9. They should have just made it for PS3 and PC then but no, money rules all. Maybe they should just have just made a divided version for the 360 but then it would have been the inferior version. Alan wake was supposed to be open world as well but was changed with the excuse of it will better the story. Come on! Is this what's going to happen with all future open world type games this gen? Horrible that Devs are catering to a platform due to space limitation and not fulfilling it's vision. So does this mean the PC and PS3 has to suffer? Surprise Devs don't try and come out with more games that are playable on the Wii as well even at the detriment of 360, PS3 and PC gamers. Greedy @#$%s.

Kushan3475d ago

How can you say that the reason there's only 2 disks is because they'd have to pay Microsoft extra for a 3rd, then go on about how Doom 4 will be better because it'll have 3 disks?
Also, make no mistake here, the reason Rage ended up this way was because it made more sense to, due to the design of the game in the first place. 3 disks wouldn't have worked smoothly due to the design of the wastelands, which would have meant a lot of disk swapping, so it made sense at some point to cut some content and have 2 massive wastelands, one per disk. This has nothing to do with Microsoft, other than the 360 using DVD's. He also specifically mentioned the PC and Mac versions, which wont be on blu-ray either.

Kleptic3475d ago (Edited 3475d ago )

^^thanks for telling us how it is, despite the fact that Carmack himself confirmed exactly what you are denying over a year ago...

"While spanning the game over multiple discs could solve the issue, id Software revealed that the associated royalties to Microsoft for more than two discs would become economically unfavourable"

http://www.tomsguide.com/us...

this only applies to the 360, as mentioned...because of the HDD'less skus still available to consumers...

whatever though...the game will be pretty similar between all platforms, like normal for the most part...the PS3's nightmarish start up development costs are dwindling with time and better toolsets available to developers...

I am excited to see more about this game...its a new arena for iD more or less, as everything they have done so far has been beyond linear...but in terms of tech and art design, they are still at the top of the list...

I also would like to hear more about doom 4...as Doom 3 never released imo...I don't even count it as a game in that franchise...how they managed to take one of the most celebrated franchises in gaming history and turn it on its head into some mundane horror gimmick is ridiculous...but forgivable...make doom 4 the 'real' doom 3, and all is well imo...

JoySticksFTW3474d ago

The story always had to create some bogus reason why you could not visit towns/dungeons/sections from earlier in the game when you reached the last disk.

FFVIII put force fields over the towns and said Ultimicia was twisting time and space so you couldn't visit the towns before the final battle, for example

That's because they could not FIT the information on the last disk, there by altering the experience.

Heck, back on SNES for FFVI - even after Kefka destroyed the world! - you could go back and visit sections from earlier in the game to see how everything changed if any. that's because it was on cartridge with no need to swap disks.

I remember playing Commodore64 and there were games like SkyFox which had land and sky battles. You had to swap floppy disks every time you flew too high or too low to switch between land/air battles. And if you did it by accident, you got pissed!

We could put up with constant disk swapping back then, but not these days. One in a while for an rpg - fine. But swapping disks every time you want to visit a certain place in a Open World game = big fail these days.

That's the POTENTIAL problem with mutiple disks in a game.

I'm on disk 2 of Blue Dragon with no issues, but that's an rpg. Not an Open World game.

+ Show (6) more repliesLast reply 3474d ago
fr0sty3475d ago

It's because RAGE is an open world game, similar to GTA. You will find yourself traveling between the two wastelands some, where you will have to swap the disc. Tossing in a third instance where you have to swap the disc to travel to area 3 obviously seemed like too much of a hassle to them, so they nixed the third wasteland. Imagine GTA San Andreas, where you have to change discs to go from san andreas to los santos or san fiero... having more than two discs could get to be restrictive when you travel between areas like that. They said Doom 3 will use 3 discs, because it is a more linear game that doesn't have you going back to the areas on the other discs like RAGE will.

raztad3475d ago (Edited 3475d ago )

Sorry wrong replay

EDIT: You are totally right. Games requiring more than just one or two DVDs are becoming more frequent. Look at Forza 3. Two DVDs and one should be installed on HD. MS is cheating costumers with the "cheaper" arcade version.

MattFoley3475d ago

games on demand and the discontinuation of the arcade would really help a lot with the dvd size problems.

Kushan3475d ago

RAGE didn't originally have 2 or 3 wastelands, I believe it was supposed to have 5 or 6, but when it came to sorting out the disk issue, they changed that into 2 large wastelands instead. Who knows what they cut, really, this interview doesn't actually tell us much about that.

SmokingMonkey3475d ago (Edited 3475d ago )

My name is Blu Ray how can I help you?

On Topic Edit: Can't wait, I've always wanted a good Mad Max type game.

Let the Rage vs Borderlands comparisons begin!

talltony3475d ago

PC and PS3 versions will be the best. DVD 9 ANd lack of hard drive in every xbox is the reason for this.

coolirisGB3475d ago (Edited 3475d ago )

Ghostbusters.

Why throw away the investment in PS3? its smart for developers to talk up the PS3 for the fans.

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raztad3475d ago (Edited 3475d ago )

@doll

Of course they had more troubles. Carmack and id are mostly PC developers, so they are learning how to code properly for PS3. Probably 360 version will be slightly better than PS3's BUT the whole game has been dumbed down, cut down because the limitations of the 360. It's safe to say that x360 held back RAGE.

Look at this gem:
"there's a little bit more theoretical raw performance" that gave them "a little bit more headroom." <-- Politically correct way to say that PS3 is more powerful.

@Butt hurt 360 fans hitting dissagre

You are very funny. Everything I'm saying is in the article. Go and read it.

-MD-3475d ago

Another quote from game informer

"The developer is having a tough time squeezing everything onto PC and 360 discs"

So why exactly are we only hating on the 360 here?

billybob24683475d ago (Edited 3475d ago )

Because all PCs have hard drives and the developers can rely on being able to compress their data to fit on the discs, then install it to the hard drives. They can't rely on all 360s having hard drives, so they can't rely on being able to install data with the 360, which I guess makes the 360 the space bad guy.

whothedog3475d ago

I thought that was a given haha

@murderdolls
aw someone can't take their favorite system having a fault :(

Once Upon a Fable3475d ago

"Carmack’s company, id Software, is currently developing Rage for 360, PS3 and PC, although yesterday design lead Tim Willits told Eurogamer “360 is our primary target”."

http://www.seoah.com/360s-t...

"Indeed, Hollenshead told GameSpot that id's technology chief, John Carmack, considers the 360 the game's "primary platform.""

http://www.gamespot.com/new...

Xbox 360 is the lead platform for Rage.

Godmars2903475d ago

Sadly enough, by being on the 360.

Being the default lead platform this gen, it should be more than obvious that as this gen wears on so long as the 360 is the lead platform, its going to have a negative effect.

arakouftaian3474d ago (Edited 3474d ago )

stfu men whats wrong whit you and many other people. in this site . stop this fboy thing and start talking about the game, yeah the x360 has limitation you know that i mean 50gb to what 9gb? do the mats. 5hit men .

btw. what im traying to say here is that the ps3 make things easy in some thing and the xbox in other easy to develop the ps3 easy to put anything you want in it. this is why ps3 exclusives are better.

+ Show (11) more repliesLast reply 3474d ago
coolirisGB3475d ago (Edited 3475d ago )

My name is xbox 360 I'm the current console multi platform champ nevermind the tech talk I always deliver in the end.

fr0sty3475d ago

Until you RROD or require a hard drive to play all of your games (forza 3...)

Sometimes quality is better than quantity... just because you get more sales doesn't mean you have better quality. It just means you are better at hyping your product.

ShabzS3475d ago (Edited 3475d ago )

umm forza 3 does not require a hard drive to play

Ninji3475d ago

"Since Rage is running on the powerhouse id Tech 5 engine, the developer is having a tough time squeezing everything onto strandard DVDs for the PC and 360 releases.

"We would love to set the thing up where it filled one Blu-ray disc versus three DVDs, which is about the right mix, but the game just... we can't cut it into a third like that," Carmack says."

I won't be playing this game anyways as it looks boring from the screenshots (kind of like Fallout 3). I also don't like playing half-assed games like this one.