In an interview with 9lives, Tale of Tales (developers of The Path) talk freely about their view on the gaming world. When talking about Sony's plan where the company would assist small indie-developers in creating games, Tale of Tales stated that this was not exactly true.
"Things are way more complicated than that. Firstly, one department said we had to get approved as a Sony developer. When we went to another department to get that approval, they turned us down because our projects were not commercial enough. We found that a bit funny since their funding project was specifically for small indie-developers," Michaël Samyn (co-founder) said.
"All in all, Sony is a huge bureaucratic corporation where the departments work separately while Microsoft is way easier in that regard. Microsoft are a bit more centralized and they welcome you to develop for their console".
Aside from this, Tale of Tales also talked about their favourite games ("Noby Noby Boy is game of the year for me" - Auriea from Tale of Tales / "Ico and Silent Hill 2 were amazing pieces of gaming"), their appreciation for Nintendo's new patent, where the console will allow you to skip certain game parts ("Very good idea. It will allow other people to enjoy the immersion, atmosphere of games too. I hope Nintendo can implement it in a decent way.")
Assassin's Creed has been hard done by in the past several years despite its success, and as messy as it could be, it might be time for a reboot.
They already did that in 2017 with origins. I don’t think a reboot is on the cards when Ubisoft is about to go down under lol
I hope the splinter cell remake sees the light of day before the company closes
"it might be time for a reboot." No it might be time to put this shit to rest for a few yrs. A good 4-5 then come back.
Total franchise reboot. This ac game is basically the hail Mary to keep Ubisoft alive if this fails the share price will be so low they will be forced to sell and likely absorbed into another org as the Ubisoft name carries almost no weight.
Don't get me wrong they will end up selling after ac regardless but it will be the difference of getting the deal they want vs the deal they don't
With many wondering what route the franchise should take next, Assassin's Creed should finally visit the Wild West era.
Tell me how that's going to be significantly different than colonial America. AC is about showcasing different cultures throughout history. They already did Native Americans in AC3, so then just cowboys, outlaws, ranchers, etc? Kinda feel like there's already a game out there that does that really freaking well. Hmmm, maybe the one in the thumbnail?
assassin's creed new york starring luigi as the adjuster taking out bad guys health insurance templars
Haytham Kenway is Assassin's Creed's best antagonist due to his recurring appearance and being a Templar from a family full of Assassins.
so random people cant come in and make sucky games!
you have to maintain a sertain level of quality!
if they would just let anyone with money and the ability to develop games it would be a disaster.
although i am looking foward to playing jizz my pants samurai: quest for booty
A company is only going to let your game on their service if they think it will sell. If Sony doesn't think your game will be profitable, they won't help you out on it. It doesn't mean they aren't ever going to help an indie developer, the developer just has to have a good idea that has a shot of making money. Maybe Sony thought these guy's game just wasn't good enough.
Besides, just because your an indie developer doesn't mean your game can't be marketable.
Flower is a indie game? So is Linger in Shadows.
Sony have high standards and Microsoft are starting to realise the same... having too much mediocore stuff can make it hard for great games to sell aswell as they expect. PC is where indie should be, generally easy to work with and quite easy to get you thing out to the world.... GOOGLE the ur-quan masters and the best sentence I will use to descripe the game.
'Like Fallout 3 in space'
That's what it feels like to me.
I think I'm going to go with the indie devs and small studios that seem absolutely chuffed to be working with PSN, over some random dev that got his game refused by Sony.
Personally, I've played a lot of the interesting, unique and indie games on PSN, and I really can't see where these guys can justify their claims.
Everyday Shooter, Flow[er], PixelJunk, Critter Crunch and a plethora of other titles.
Note to self: Don't come to sony with a ****ty looking game thinking you will get approved right away.