Graphics comparison between Xbox 360 and PC version or RE5 plus comparison between DX10 and DX9 of the PC version.
Not much difference between the Dx9/10 screens. Strangely though, the Dx10 is giving a higer frame rate at the same specs. PC Vs 360 is rather pointless with such low res screens, if they offered them in their native resolutions the PC would look far better 1920x1200 compared to 720.
Yeah, higher res screenshots would be nice.
It's not strange. DX10 is better optimized than DX9. Fewer operations are required to perform the same tasks. Far Cry 2 ran better in DX10, too.
In theory yes, but in my experience running games in Dx10 has lowered my frame rate. Perhaps yours is different, I just didnt expect to see quite the change.
I've had very few games were DX10 had any performance impact, I think the few games were the game run better on DX10 was Call of Juarez and World in Conflict, but at the other tip of the scale was Crysis which in DX10 it managed to chop 10-14 fps from my average on DX9 which resulted in some scenes getting choppy :/
I'm finding the DX10 higher framerate item to be the norm. Age of Conan in DX10 gets a fairly stable + 20 FPS for me with better quality textures than what I have set with DX9.
DX10 is more better optimize in certain games and has better dynamic lighting for all DX10 games. Crysis for example, if you play using DX10 and walk through the jungle you will see beautiful particle lighting shining through each leaf and tree branch. You really can't tell much different in just screen shots. You need to be playing at full motion video to really experience it.
DX10 is really being implemented in the game to be honest. Frame rates are better sure, but that's just because they are not using and DX10 exclusive effects.
At least it does something. i for one think the game looks good enough and will take any speed boost I can get. :)
I downloaded the benchmark tool yesterday and I did the test at max settings on DX9 I got an average of 41 fps for the "static scene" (the crazy guy just talking and the camera moving around) but I was surprised that in the gameplay test (Chris and Sheva fighting a ridiculous amount of bad guys) I got an average of 54 fps and even with all the shotting, bad guys swarming and the explosions it NEVER once had a problem or even noticed a significant frame drop also I was surprised how different it looks having all setting up vs my console version, it was like having a completely new coat of paint on it, I could also notice much more details now In some funny stuff, the guy that plays the gameplay demo SUCKS XD, also what difficulty was he playing on? ultra pro? the amount of enemies swarming in was ridiculous
I didn't realise there was a benchmark tool avaliable. I'll DL that now, cheers Charlie.
Yeah be sure to DL (its only 500mb),it was a pretty interesting tool with some very cool options and tests, and it even grades you ala RE5 on your PCs performances (with all the sound effects and splash screens it did when grading your progress in the game...it was hilarious)
That's nice, Charlie. It's really great the kind of graphical quality you can get on the PC.
The reason that the guy playing sucked, was that it wasn't a guy playing. It was the AI controlling both Sheva and Chris (!) That's why it's different every time you run the benchmark.
@Charlie2688 Welcome to the world of PC gaming were you can really experience the fullest a game can offer :D
Isent this game future campatablie with DirectX 11?
? Maybe you're thinking of DiRT 2, Alien vs. Predator, or Battleforge.
Actually all 3 versions are pretty close, higher rez going to the PC. The engine was first done for the 360, has been upped slightly for the PC and has now been updated for PS3, Was not much SPU usage for PS3 version of RE5, But capcom stated, PS3 code is getting better all the time. By the game on whatever system you have that you'll use the most.
MT Framework is actually a totally multi-platform engine. No platform takes priority.
Every game looks better on PC. There's no way of denying it. Yes, the MT Framework is heavily based on multiplatform, but the PC hardware can enable features that the consoles can't like resolutions higher than 720p, anti-aliasing and ambient occlusion.
I still cant tell the difference between DX9 and DX10
you wont. dx10 wasnt really a jump. now dx11 is going to blow minds.
slightly sharper textures on dx 10 and 2 fps increase in the first screen compared to 360 ... over all its pretty much even ... game looks gorgeuos through ... repect to capcom ... and considering that this is mt framework 1.5 ... i cannot wait to see wat they have done with mt 2.0 in lost planet 2
A decent PC costs more than an Xbox 360 also the gaming experiences differ greatly between the 2. If you had the interface and network design of the 360 Live system exactly on the PC then yes no argument. However PC gamers will always have the upper hand with mods, visuals etc but that depends on how big their wallets are especially when they boast about ultra high res, higher AA and multitexturing etc. Oh and the 360 GPU is a DX9.5 equivelant as it shares some of the features from DX10 but the features in the 360 GPU that would make it fully DX10 has been locked out.
Technically, it's DX 9.1. In the same sense that new ATI cards use DX 10.1.
Dude, even on medium setting the pc will still trounce the console version..... AND no you don't need to spend alot more than a 360 to get a "decent" PC. for around $500(AUS) you can get a Intel duo core or AMD quad core set up with a mid range G card (9800GT or HD4850) and it will kill the 360 in performance. And your argument about live is lame, why would pc gamers want a multiplayer interface that is specifically designed for a console? "Oh and the 360 GPU is a DX9.5 equivelant as it shares some of the features from DX10 but the features in the 360 GPU that would make it fully DX10 has been locked out." LOL, the 360 gpu is like 4 yrs old, it is at MOST as powerful as a 7800gt. NO card during that generation could perform DX10 i highly doubt it has a secret compartment in which DX10 is "locked" out...You can keep dreaming on that someday your "heater" can match the power of a PC.
DX9 = 360 DX10 = PS3
Looking at these two games they're slightly different but not one has a clear advantage over the other. A shadow is missing one one but the lighting is better. Textures are sharper but color palette looks less realistic. Clearly this should have ended up a tie, but they give the 360 the edge for a missing shadow. Look no further than the comparison for BlazBlue. Lens of truth gives the game a tie, stating the game was identical on all fronts except the 360 control was an issue. They stated when they wanted to move left they'd more often crouch or jump. They give the game a tie. Now, for me a fighting game that's identical on all fronts but one game you can't control the fighter reliably - that's a deal breaker. Again, another case of "just one site's opinion," that doesn't prove anything other than lens of truth seems to offer a 360 bias when the games are near identical. Metacritic scores are far more useful indicators of how the different versions stack up rather then these "This one site says so," comparisons. I think I'll take the overwhelming thumbs ups from critics over one nitpicking site. And so far, metacritic shows overwhelmingly that PS3 multiplats are the better choice in 2009.
jesus darkie. You never were one for detail, were you. The fact that you are still clinging to metacritic averages, to make specific ingferences, says a lot about you. It is clear that you will skew any data set, accept any angle, just to dilute and deny what doesn't fit your agenda. What is evident is that you prefer "apples to oranges comparisons" while completely ignoring the only relevant "apples to apples comparisons" You are just getting sadder by the day, darkie.
Lens of Truth is just one sites opinion, and they compare only a fraction of the games out there, and even then their own comparisons are sometimes questionable. I'm not clinging to metacritc, I refer to metacritic because it's the industry standard. It's what companies use when figuring out who gets charged what for royalties, it's what Microsoft uses when figuring out what titles to take down from XBL, it's what wall street uses ahead of sales data when predicting a company's stock price. Lens of truth has barely 30 comparisons. They're used by no one but fanboys, they compare unfinished demo codes, they make huge leaps in their final verdicts that sometimes defy logic...but you cling to them when there's reputable review sources available. What does that say about you. Again, whenever you know your beat, out come the personal attacks.
wtf is the matter with you? personal attacks? are you little Ms Super sensitive all of a sudden? You seem Hyper-vigilant to the point of nervous paranoia. Fact is, your metacritic argument was shot down. Fact is, you unfortunately used an "apples to oranges" fallacy. The yardstick that gamers use, when truly evaluating multiuplats, are the "apples-to-apples" comparisons on websites such as eurogamer and LOT. You won't see framerates, resolution, textures, torn frames, loading times etc, compared on metacritic. For that, you need an "apples to apples" comparison. Don't insult the userbase on n4g with your double standards and Sony PR work. It's beyond a joke. Blurry ps3 screenshots and reduced ps3 resolutions do not lie, darkie. Furthermore, this trend, once thought to be confined to 2007, has continued well into 2008 and 2009. With the evidence plain to see for all and sundry, the only thing beaten, is the validity of your sony fanboy delusions. Quick! Come on back with some more spin and tales of personal woe. I can't wait to shut you down some more.
Video game fans and industry alike use metacritic. Lens of Truth compares unfinished demo code for the fanboys to tear apart. The idea that sites like LoT should be the "go to" site in these matters is laughable when you consider that there are hundreds of legitimate review sites out there that also wade in on these matters. Obviously you don't read anything but what you want to read. Sites like IGN, 1UP, Gamespot, GameRadar...etc...etc...they all contribute to metacritic and they ALL compare versions for loading times, control graphics and have never shied away from docking marks if one version suffers. They certainly don't compare unfinished demo code, and they don't say when a fighting game is identical in every way except they can't control the character in the Xbox version so it must be a tie, like LoT just laughably tried to make us believe with their BluBlaze review. My evidence. Hundreds of professional reviews. Your evidence. One site that's compared a handful of games and demos with often laughable results and can't even tell you that a game where you can control a character versus one you can't ends in a tie. And they still say the PS3 is the same or better half the time. Check out this screenshot they took from Wolverine. Yeah! The 360 version with no character detail is the graphics champ! Go figure. I imagine you can have a slightly better resolution when all your character models are dumbed down. http://www.lensoftruth.com/... You fail. Only a true moron would ignore the industry's choice on the matter.
Metacritic comparison = "apples to oranges" LOT, Eurogamer = "apples to apples" You know it's true, come clean spin boy.... ;)
I mean, their comparisons are questionable at best and still roughly half their comparisons come up with the PS3 being just as good or better then the 360 version. That doesn't really fit your "every PS3 multiplat is gimped" myth you insist continuing despite the overwhelming review evidence to the contrary. Perhaps you'd be more at home on "www.360izdabestedandyour aliarifyousayotherwise.com" ; rather then a gamers site given your disposition to accepting credible review scores.
ambient occlusion is done by this PS3 game. Uncharted 2 http://uk.ps3.gamespy.com/p... `No visible loading – a Naughty Dog hallmark – returns along with technology improvements in major game systems such as lighting, shadows, ambient occlusion, animation technology and physics, among many others'
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