280°

C&C4's Net Connection Mandate Violates Gamer's Bill of Rights

GP writes: The video game industry continues to find new and creative ways to stick it to PC gamers.

In the latest example, EA has announced that the much-anticipated Command & Conquer 4 will require players to constantly be connected to the Internet, even for single-player campaigns.

That requirement, however, violates one of the basic tenets of the Gamer's Bill of Rights, a document released at PAX 08 by Stardock CEO Brad Wardell and Gas Powered Games CEO Chris Taylor. EA, however, is not a signatory to the Bill of Rights. No surprise there.

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gamepolitics.com
emk20045825d ago

i havent liked any of the c&C games they have made the westwood and ra2 was the best of the series been downhill from there

JsonHenry5825d ago (Edited 5825d ago )

Zero Hour and its expansion were the best online. The original CnC was the best single player. IMO

JsonHenry5825d ago

hrmm.. This doesn't bother me a single bit. I don't want someone using single player hacks to make their online character that much stronger.

Always connected equals less chance of cheating. And in a game as competitive as CnC typically is that is a good thing.

STK0265824d ago

but...what about laptop users who aren' connected 24/7 and still want to play CnC4 from time to time? Or are they not allowed to have fun with the game they payed for?

Sure, in some areas, you can get Wi-fi, and in most case you can get a 3G card. However, in my area, findinf a hot spot can be tricky and I won't buy a 3G card just to play one game. I believe that the point of having a laptop is to have a computer everywhere you go, now EA is telling me that it's true, as long as I stay in range of a router...

Quadrix5825d ago

Unless this violates an 'actual' law, I completely support their decision to make the game playable only when an internet connection is present.

JsonHenry5825d ago

Seeing as how it is the only form of "DRM" that they are imposing on us then I celebrate it! My PC is always connected online anyway. So why not?

pippoppow5825d ago

First you can crack it anyways. Two it will have a cracked version ready to be downloaded by pissed off people who loath anyform of DRM. Also there are many people who do not have internet connections especially in this economic downturn so there go a bunch of possible sales. Screw EA and anyone else supporting DRM on any level. All it does is make things a little bothersome to people looking to buy the game.

jakethesnake5825d ago

The problem is that this isn't a solution to cheating. The problem is that this is invasive DRM. I'm honestly surprised that there isn't more outcry against this as this is some of the worst DRM out there. If there servers go down - too bad. If your internet isn't working - too bad. If you don't have internet (and don't kid yourself into thinking that everyone who would be interested has a connection) - SOL. Personally, I think it is absolute crap. I love the C&C series, but I won't buy it for this reason. I'm not a believer in boycotting companies, but I will avoid games that have highly invasive DRM. They need to find a better way of balancing security vs protecting the consumer. Currently, the get an F.

dktxx25825d ago

After watching people complain every time a developer tries to protect their investment on developing a game, I've come to a conclusion.

PC gaming is dieing, and pc gamers are killing it.

JsonHenry5825d ago

It is not dieing out. But you are right - PC gamers are certainly NOT helping for the most part.

I don't care one bit about having to be connected to the internet when I play. Mostly because the only reason I buy CnC games are for online play. Digital Downloads and services like STEAM (that requires internet connection) are raking in the cash hand over fist.

Any change to the status quo will inconvenience some people. But this type of change has already proven itself time and again on the PC format and is the way of the future.

And if you DON'T like it you better start raising hell now - because each console cycle mimics PCs more and more. Before long you will not even be able to purchase a console game without being connected to the internet to play even single player. Why? To avoid, 100%, being pirated.

pippoppow5825d ago (Edited 5825d ago )

No matter what they try a game is cracked usually before it even comes out. Maybe 2 weeks after at latest. So all it does is inconvenience honest paying customers who have to search for a work around for those tech savvy enough. All others have to put up with the bull. If anything DRM makes more people want to DL the goods to stick it to companies using DRM.

dktxx25825d ago

I would agree that pc gaming isn't dieing, but pc gamers have to realize piracy exists and is hurting developers. And that means that certain measures are going to be Put in place. its okay not to want invasive software, but as long as the developer can keep it to a minimum, it should be fine. having to be connected to the internet to play a game is hardly invasive.

90°

Do We look At Video Game Soundtracks As A Whole Or As Background Noise? Part 4 (GamerLive.TV)

Timothy Michael Wynn has scored music in the video game industry since 2005. He has worked on known game franchises like Command & Conquer, Warhawk and Red Fraction. You might have heard his work on CW’s Supernatural. His best work was in Warhawk as gave its vibrant atmosphere that suit it’s military theme. It’s Wynn’s behind the scenes work that helped make the game stand out from the rest, but do fans notice? Do people look at soundtracks as a whole or as background noise?

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gamerlive.tv
joab7774747d ago

They may only get appreciation from a small group of gamers, but their importance is imperative. They can save a game, make a great game epic or leave good game feeling undone. While I have never personally listened to soundtracks on their own, I know the soundtracks of my favorite games very well and often hear it it my sleep or throughout the day. It's similar to the nostalgic feeling that songs conjure up years later. If I hear a track I spent countless hours of my life listening to, I am immediately transported back to that time.

WeskerChildReborned4747d ago

Some games have good music but others i can care less for.

lsujester4747d ago

It really depends. Much of it is just there to enhance the scene, slow for sad, fast for excitment, whatever, and you never really get to hear it. But the truly memorable songs really do something for a game. The Halo theme is very recognizable, and the song that's playing as you go into into Mexico in RDR works wonderfully.

gcolley4746d ago

i turn the music off. i prefer realism to cinematics.

110°

Fanboy Loyalty or Cowardice?

When Splinter Cell Conviction was released and the premise altered with modernisation, fans of the series were outraged and were more than happy to voice their disdain. Since then, many other titles have come under fire for stepping away from the norm.

GamingLives writes: "Only in the games industry do people truly believe that they deserve something for free, something to be a specific way or specific quality and length. I believe that, because we pay £39.99+ for a game, we expect higher standards of entertainment and quality for every pound. This can be understandable, as nobody wants to pay a high premium for something that sucks, but does this give us the right to become armchair game designers?"

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gaminglives.com
Dante1124804d ago (Edited 4804d ago )

Tough call. I do think developers should have the freedom to bring new elements within a game's franchise but if it hinders the core aspects of the game, I think fans should have the right to complain about it.

NYC_Gamer4804d ago (Edited 4804d ago )

Its not really wrong for fans to get upset over unwanted changes to a franchise that they enjoy....most studios do all of that with purpose of greed and trying to expand the audience/profit....

vortis4804d ago

Yeah...

Gamers made the industry what it is (core gamers by the way) because we dumped a lot of money into someone else's effort.

Before this gen gamers nary said a word that stirred the pot. The internet has been in existence since before AOL and bulletin boards and user groups have been around for ages. If gamers were displeased there were outlets to make it known.

But back then video games were designed by passionate people and gamers were enthralled with what these guys had to offer us. We willing forked over cash even if we didn't have trailers, screenshots and $100 million dollar marketing campaigns.

It's the opposite nowadays...franchises we grew up to love are being neutered for "higher sales margins" and gameplay has become standardized to attract "mainstream casual audiences". It's not even about gaming anymore, that's why REAL GAMERS are pissed.

How often do you hear core gamers complaining about Limbo? Dust Force? Bastion? MineCraft?

Yeah, exactly.

TekoIie4804d ago (Edited 4804d ago )

"Gamers made the industry what it is (core gamers by the way) because we dumped a lot of money into someone else's effort".

VERY true. But at the same time that doesnt really give us the right to dictate what devs do with their product (to an extent). If i may give an example recently in the news:

Mass effect 3 (you knew i was going there). We have the right to complain (because we have a legitimate reason). Although i dont believe we have the right to make our own ending. If we have complete control over what devs do then i think we lose the people who are really putting an emphasis on creativity and innovation in the industry.

When the controversy started over ME3 i was surprised that people felt the entire game was worthless because of a disappointing ending. We pretty much said "10mins of this game sucks and because of that the entire game is worth less than my dogs shit". This is where we sort of lose our credibility when we complain. We go TOO far with our anger...

vortis4804d ago

I agree.

I think that the focus should have been on pressuring BioWare to just stick to making an ending THEY felt was befitting for the conclusion of Shepard's galactic journey. We all know they were pressured and there's no way they would have really concluded the ending the way they did if they had more time.

Some gamers are understanding of this, but yes, I do acknowledge that there were a lot of other (rightfully) butthurt gamers who took it to a level where it didn't need to go.

I think there still needs to a fine balance of respect on both ends, because we'll always support good franchises like faithful fanboys should, but it doesn't mean we have to deal with $1,000 worth of DLC, stripped content and rushed products just to try to get the "complete" experience.

If gaming media did more to work as a ventilation shaft for our "gamer rage" then I don't think the vitriol would have been all that bad. But since gaming media took the pro-corporate route it left a lot of gamers to rage like they never raged before.

CaptCalvin4804d ago (Edited 4804d ago )

They're only going under fire for stepping INTO the "norm," by ripping off CoD.

RockmanII74804d ago

"Only in the games industry do people truly believe that they deserve something for free."

I take it you never go to Youtube the week after a major site update, every video is full of people saying "thumbs up if you liked the old layout" and stuff like that.

"What gives you the right to display such arrogance to claim that Conviction is not a proper Splinter Cell game?"

Because the things that made Splinter Cell great are no longer there. The game was too easy and took the focus away from stealth gameplay to the point where it would have more sense to make it a new IP than a new Splinter Cell installment. Any game where you say it would have been better as a new IP than a sequel doesn't deserve to be a sequel.

150°

3 New EA Game Bundles on Sale at Amazon including 77% off EA's 19 Game Bundle

Amazon have launched 3 new video game bundles including a new 19 games EA pack for $89.99.

That's a saving of $299.84 off 19 EA titles. Games included are Alice Madness Returns, Battleforge, Bad Company 2, Command and Conquer 4, Command and Conquer 3, Command and Conquer 3 Uprising, Crysis 2, Crysis Warhead, Crysis, Darkspore, Deadspace 2, Deadspace, Dragonage 2, Dragonage Origins, Mass Effect 2, Medal of Honor, Mirrors Edge and Saboteur.

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