570°

There is no Zelda timeline, stop trying

Destructoid: "For years people have been trying to piece together a time line for The Legend of Zelda. With stories this epic there has to be an overarching time line, right? They can't just be plopping us down in a random world, with a random Link every time. A few months ago YouTube user ocarinahero10 tried to piece together a theory on the time line of Zelda. He used the (evidently) widely accepted "split time line" theory in which there are two Zelda time lines that are created in Ocarina of Time. One of these time lines leads to the Wind Waker games and the other leads to the NES games."

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destructoid.com
Smacktard5828d ago

I smell delicious Nintentears. People who actually believed in a timeline were morans anyways.

RememberThe3575828d ago (Edited 5828d ago )

People thought a shadow was Micheal Jackson's ghost. People will believe anything.

At least he tied though.

tmt3455828d ago

If you look under that "shadow" it also has a shadow, why would a shadow have a shadow? He's obviously got unfinished business! OOOOOooooOO

FamilyGuy5828d ago (Edited 5828d ago )

Who's been trying to form a time-line?
Personally, I've always seen new Zelda titles as re-imaginings
They're all basically the same game.

LMAO@ "morans" and the calling of anyone a moran.
I can't stop laughing!!111!1!

Mahr5828d ago

""morans"

Indeed."

Maybe he was saying that all the people who believed in the timeline were from the city in Kansas?

http://en.wikipedia.org/wik...

ChickeyCantor5828d ago (Edited 5828d ago )

Even then, while the story doesn't really add up its still strange how
Minish cap explains why link is wearing the hat, it explains why there are so many stuff in pots and between grass fields.
OOT explains the origin of the 7 sages.
How Windwaker indicates to be the events after OOT(where the hero never returned, they even refer to him as the hero of time)

So i wonder if the one who responded just said that because its what he thought. Cause Miyamoto even stated that TP is about 100 years after OOT.

This guy is lying or miyamoto isn't telling the truth xD.

edit:
There is also a contradiction in the letter though...
He states that every game represents a new link, and thats not true.
OOT>MM
OA>OS
WW>PH
LTTP>LA

Montreafart5828d ago (Edited 5828d ago )

Thats why every Zelda feels like a remake of the old.

They twist a little bit here, a little bit in the fighting there. But overall, the picture is the same.

The story is pretty bland for an RPG (but then the Zelda fans are like "but but but ZELDA IS NOT AN RPG, YOU morAn".

Funny how Zelda is not an RPG when it comes to the storyline but it always get nominated and wins the RPG award. And conveniently, Zelda is an RPG then.

Anyway, every Zelda is the same. Thats why trying to piece the Zelda's together, doesnt work. And no matter how hard people try, the end results feels FORCED and artificial but not natural. Because the games twisted together, simply dont make any sense. They are the same.

The changes are miniscule, like Maddens, Forzas, NFLs and FIFAs. Every Zelda features the same, village boy grows up into hero and saves Zelda and Hyrule from evil boss Ganon. And somewhere in between, there is the mastersword, the ice/ water dungeon, the grappling hook and the Tri force.

lol

People should just accept the fact that Nintendo isnt good at telling stories. And thats why they never try. Not even in a game like Zelda. Even the most generic and average Square Enix RPG has a more complicated and better story then this.

The fact is that if you grew up with "A Link to the past" then you played the best and most complete Zelda ever. That game was the first of the line up that followed after it with all the elements mentioned above. Every other Zelda since that game, is a copy/ remake of it.

Every Zelda is the same. Thats why I stopped playing it after I realised this many many years ago.

EDIT: to the people who are still in disbelief and are claiming that certain games have connections:

You are wrong. Let me explain you how the corporate world works. 15 Nintendo folks gather together on a Monday morning after weekend and they are like: "hey guys, last Zelda was a success. Lets make a new one. Anyone got any ideas?"

And they just start brainstorming for several weeks and come up with different weird things. And then one day:

Nintendo dude A: "hey, it just strikes me as odd that Link always wears that hat. Why dont we change his outfit?"

Nintendo dude B: "Are you nuts? Thats his trademark clothing"
Nintendo dude A: "Oh... but why though?"
Nintendo dude B: "It just is! Dont question my authority!"
Headboss: "hmmm, interesting. Why dont we make the next game about Links cap and explain why Link wears that cap. Sounds like a good DS game to me!"

Everyone: "yea!"

And that is how these connections are formed. There is no timeline, just Nintendo employees coming up with funny shiat. But meanwhile you folks are wasting your youth and time, trying to "uncover" the hidden timeline hidden inside Nintendos top secret "fault".

lol! Yea righhhttt *rolls eyes*

N4g_null5828d ago

I really hate when group up fans impose their own ideas on creators of their favorite things. This is getting out of hand this gen. Zelda doesn't have a time line in the same manner that mario bro does have a time line. These are merely game design devices.

Zelda and link are basically a metaphor at best. In a similar way they are like Final fantasy which is always a new fantasy maybe linked in some odd manner yet new.

If the "story" needs to be there then it would make sense for each game to be a parallel universe that is only separated slightly. Which means there are similarities and some random continuance.

Go back a tell me the frist zelda was about the story... seriously.

I don't know if I would call them morans LOL but some people are using their creative talents in the wrong manner. This is one case of it. Stop trying to build on top some one else's work! If that is not what you are trying to do then why would you try to impose a time line on to nintendo when that isn't really the reason why we play these games?

Some thing tells me the zelda fans on the internet are loosing or forgetting or wanting this game to be some thing is was never meant to be. This seems to be more prevalent now but maybe I'm wrong.

I hope the next link is a girl LOL. And zelda is her sister Oh I wasn't suppose to say that or was I!

evrfighter5828d ago

wow you guys are acting like a bunch of morans =\

edgeofblade5828d ago (Edited 5828d ago )

There are SEVERAL split timelines... and most of them are only one game deep. Only a handful of games can be considered to have a sequel. Ocarina and Majora. LOZ and Adventure. And those two Capcom GB versions are possibly concurrent.

Why does this have to fit? Can't a game just have great gameplay and infinite re-playability? This is the kind of f*ckery that I'm talking about when I say plot diminishes gameplay.

And Zelda is NOT an RPG... It's an adventure game. Just because there are people with pointy ears doesn't make it an RPG any more than it makes it Star Trek!

5828d ago
njr5828d ago

So this is what people do on their spare time away from console wars...

Mr.Mister5828d ago

well lets the one that finish zelda speak i finish zelda and there is a time line.
I will take consideration until miyamoto say so. until then sorry i dont take there word for.

+ Show (13) more repliesLast reply 5828d ago
ahall88nhl5828d ago

lol
he sounds so offended
now that's a true nerd

is it so hard to believe that all the Zelda games are just individual stories? I thought it was pretty clear while I was playing them

Timesplitter145828d ago

yeah this guy sounds butthurt over nothing

qface645828d ago

well its obvious some are connected together so a time line does exist just not in the way most people think

only the certain games that are connected have a time line

TruthbeTold5828d ago

the same base story being told over and over. Is it that much of a disaster for fandom if it is all not "linked"? Just let it go and enjoy the series for what it is, a Legend, told over and over with details changing here and there each time it is retold. I mean wow... The guy who made that video was ANGRY. A petition? Just let it go...

CobraKai5828d ago (Edited 5828d ago )

The base story is exactly the same (although i never played the handheld versions) it's the approach and execution that changes. It's almost like each iteration is a remake or retelling in some way. You can always count on Ganon's search for the Triforce, zelda getting kidnapped, and Link following inadvertantly bringing the Triforce together. Big exception being Majora's Mask which is my favorite cuz it involved no triforce.

Quickstrike5828d ago

A few days ago a friend of mine asked me what's the most complex story in a game series. I said the MGS series and he said I was wrong and said it was the Legend of Zelda series. I said "what's complicated about it? You play as Link and you save Zelda." He then said "Try to place each game in its correct time line." I then said "There's no timeline, it's just random worlds each game." It went back and forth for a while.

Montreafart5828d ago

MGS was the correct answer. Your friend is just a sour Nintendoboy loser.

Zelda has no story. Actually, the potentional for story is great. Young village dork rises to become hero blah blah.

But the way the game ends up being, is always so bland lol.

It doesnt help when the games are always made using last gen technology.

- no voice acting on ANY character
- script and character lines resemble a C movie
- movie experience like MGS or Uncharted? Forget about it
- always the same like the previous games
- sound resembles MIDI sounds era. No soundtrack or composed music at all.

All this makes for a pretty bland RPG production. I swear if the name "Zelda" or "Nintendo" wasnt pasted on top of it, it wouldnt draw any attention at all. People would pass it off as a generic last gen RPG.

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90°

Bizarre & Forgotten Final Fantasy Games

Just like you don’t ask a woman her age, you don’t ask a Final Fantasy fan how many games there are in total.

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culturedvultures.com
gigoran84d ago

I don't quiet get who it's directed at. General player? Sure, I can believe them not knowing some of the less popular final fantasy games. But final fantasy FANS? There is nothing forgotten about these games.

gold_drake4d ago

i was just about to say the exact same ha

i played all of those games haha

70°

Interview: Plants vs. Zombies Composer Talks Charm, Humor, and Musical Mayhem

Game Rant interviews Plants vs. Zombies composer Peter McConnell about honoring the series’ quirky roots, adapting its themes, and now going vinyl.

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gamerant.com
VenomUK8d ago

The score for the first Plants Vs Zombies is such great, iconic music that it has a timeless quality. Not quite the level of Minecraft, but wonderful in its own right.

290°

The Real Enemy of Gaming Isn’t DEI. It’s the CEO

From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.

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rushdownradio.net
jambola17d ago

maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad

senorfartcushion16d ago

This is very much a “dummy who volunteers themselves to the middle” comment.

The real enemy is a common phrase, people use it all the time.

Calm down.

jambola15d ago

i'm very calm
you seem very upset however

Notellin15d ago

You don't seem calm at all. Don't take this so seriously, you seem desperate responding to others defending your opinion that lacks any value or critical thought.

jambola15d ago

stop projecting
i'm not desperately dong anything, i'm tapping at keys on my keyboard bud

PapaBop15d ago

It's not like kids show with one bad guy? I present to you.. Bobby Kotick

ABizzel115d ago (Edited 15d ago )

DEI was never the problem and it was an ignorant take to begin with.

DEI is why games like Kena Bridge of Spirits, South of Midnight, and Ghost of Tsushima exist.

DEI is why we have a huge resurgence in Japanese, Chineses, and Korean developers producing games like Stellar Blade, Black Myth, and why Nintendo & Sony exist.

DEI is why more and more games have HUGE accessibility options with both Sony and MS fully behind this.

DEI was never a bad thing, the entire purpose of DEI is representation of all people, genders, disabilities, etc…

The problem was people used DEI as a default derogatory term to describe what they believed was forced representation, which allowed colorist, racist, sexist, misogynist, homophobic, and xenophobic fools to run away with the negative DEI narrative.

jambola14d ago

you don't get to decide other people's motivations
sorry to break it to you

ABizzel114d ago (Edited 14d ago )

To each their own, however, nothing you said invalidates why some people take offense to DEI incorrectly.

+ Show (1) more replyLast reply 14d ago
Sciurus_vulgaris17d ago

Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.

Killer2020UK15d ago

The fact that they also rarely have any real expertise in game development compounds things. They'll look at what's been successful elsewhere, lack the knowledge to properly understand why they have been successful and then force a team to 'reproduce' their badly interpreted idea of that success.

We see it so often with sequels to games that were successful too. The team are left well alone, they have a break through hit and all of sudden the money men descend on the IP and completely railroad the dev team's ideas. Usually winds up being 'make the same game but MORE'

LoveSpuds15d ago

This is true throughout all of the corporate and public sector organisations to be honest. CEO's generally move amongst the corporate world without any need to have experience of a particular industry, they simply need to rely on their senior leadership credentials. A CEO of a retail giant will just as easily transition to a CEO role in the energy sector for example.

Not defending CEOs here to be clear, I think it's a huge part of the reason the western world is so fucked up. CEOs don't need to care about the sector they work in, in fact it's better if they don't care if they want to screw everyone to make profits.

GhostScholar15d ago

Companies don’t hire executives to break even. If the goal is breaking even then why start the company in the first place.

Soy15d ago

That's understood; it's getting record profits and expecting to always beat those record profits, and seeing anything less as a total failure. Then they lay people off and raise prices to reach those record profit levels again, just to sate shareholders. It's setting expectations way too high just to spike share prices, then inevitably falling short. It's feeling entitled to being more successful than everyone else. It's the CEOs doing all this to boost their own bonuses.

ABizzel115d ago

Growth benefits the company’s profits and therefore the company’s stock if publicly traded, which pleases the shareholders making them more and more rich, which is why Growth is always at the forefront of the vast majority of any publicly traded company.

More growth = More Money and the people at the top want all the money they can get. I can’t really blame them anyone would love to see their profits go from tens of thousands to hundreds of thousands, to multi-millions it’s almost like a gambling addiction.

But it also goes to show someone how morals can go out the window for a lot of these people, and how amazing some CEOs are when they catch this early and provide a balance solution that takes complete care of their employees across the board while keeping the business sustainable IE: Insomniac Games ALWAYS on the best places to work list. The rest of the industry could learn.

jambola17d ago

honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it

TiredGamer16d ago

I think the reality that we don't want to convince ourselves of is that without the rise of "horse armor" and DLC, game budgets would have essentially stagnated (smaller teams/smaller games), or game prices would have risen much more dramatically than they have. There was an incessant drive for bigger worlds, infinite detail, and hundreds of hours of "gameplay" over the last two decades, that while perhaps a natural evolution of things, needed a suitable funding stream to accomplish.

HyperMoused15d ago

What...CEOs make tens of millions and that doesnt include SLT etc etc...we now have multiple editions of games, in game currency, MT's, battle passes.....and what do we get..worse game than what was coming out 20 years ago....dont drink the cool aid, its this nickel and dime crap that is absolutely leading us to gaming destruction.

senorfartcushion16d ago

This is the worst possible answer to this conundrum. Blaming the masses is blaming the only people who are constantly “told” to buy.

Consumers are the only ones not to blame here. People make their own choices all the time. Disney movies are bombing and DEInis being blamed. Has that been enough to put Disney out of business? No and it never will.

Christopher16d ago

Disagree. Businesses are able to do what they do because people are bad consumers and don't think critically about purchases. Disney got away with doing shit stuff for years and it's just the last year where people got tired of it. It's not like it didn't work for 5 years or so for Disney to do the things they've done. They'll just move onto another way to get people to see movies and it will be just as bad but more profitable until people wake up and realize it.

TiredGamer16d ago

Consumerism drives business behavior. It's not so much "blaming" as it is observing behavior. The point I'm making is that the direction that games have gone are driven by the spending. Consumers are spending on DLC and they are driving the expectation of more glitz and padded out (lengthier) games. If they continue to pay, they will continue to drive that direction until a threshold is reached that forces a change in behavior.

senorfartcushion15d ago

Corporate advertising is the most powerful force on the planet.

This is N4G for god sake, every day there are arguments between people who are Team Xbox and Team PlayStation because they’ve been convinced that having an identity built on paying money to Sony and Microsoft matters more than having one as individual gamers who can play whatever they want.

And THEN we get to the corporate advertising part: to play whatever you want is to sink MORE into the advertising pits, making it so that you can more than one specific product.

jambola15d ago

ah you're right
they were told to buy it, it's clearly impossible to avoid that
if enough people stopped supporting, it would stop
disney not stopping would only be because enough people didn't stop

+ Show (1) more replyLast reply 15d ago
victorMaje16d ago

Agreed. I’ve been saying for years, announce you won’t be buying the upcoming game because of the practices of the previous game, then you only have to stick to your guns once, see how quickly things change for the better.

We have to unite in what we shouldn’t purchase.

jambola15d ago

just imagine a world, fifa came out worse, nobody buys the next one until they see proof it's better and stick to it
or games being forced online for single player and nobody buys it
things would change so fast

HyperMoused15d ago

Just like scooby doo, you have shown us the real monsters are us

+ Show (1) more replyLast reply 15d ago
Inverno16d ago

Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.

coolfool16d ago

I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.

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