The online mode doesn't do enough to make The Conduit and essential Wii game. The reason The Conduit falls short of must-have status is down to the repetition on offer in terms of influences and design decisions. Levels often become a chore, especially the ones set in dull grey military facilities, while the Drudge aliens are aptly named.
For all its lack of inspiration, The Conduit is still an enjoyable shooter. Just don't expect miracles.
There’s a consensus about Splatoon 1 that cannot be disputed: motion controls are the way to play. The Wii U Gamepad had its many problems on the system as a whole, but along with the way in which the touch screen was implemented in the first game like I mentioned in my last piece, using the Gamepad’s gyroscope was deemed a superior way to play compared to traditional joystick control.
Rustyshell.com: The Conduit strived to be the quality FPS experience Wii owners were missing out on, with quality graphics and a robust online multiplayer component.
Hardcore Gamer: The Conduit was an interesting first-person shooter that sneaked its way onto the Wii amid a deluge of shovelware and "family" games.
Good review. Except for the part the reviewer complain that tossing a grenade will move your aim. This seems very realistic to me and, if you don't like it, you can change it.
This is one of the only reviews I can think of that actually praises the plot and lists it as a positive.
75-85 range seems to be about right, IMO. The graphics and gameplay mechanics are there, but the level design and art style aren't quite there.
good game, I like it's singleplayer :)
Just wondering if there are any FPS fans over in europe... hell most of the quake 3 guys are in the UK and quake wars has germans there all the time. I guess we will see what happens.