Gamer Limit Review: Transformers: Revenge of the Fallen

Gamer Limit writes: "With each level being a timed mission, it is deemed that checkpoints are a poor idea. So despite being 90% through a mission, having completed all the bonus objectives (these range from using advanced attacks or special attacks to killing with a headshot or a jumpshot) and perhaps one kills from the end of the mission, a failure will result in having to start again from scratch. Also, for some reason in a tie-in to a movie that is heavy on their use of CGI, the game manages to contain no rendered cut-scenes, whilst not an essential component to a game, it just makes the product feel less polished and rushed".

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