ONM writes: "Can Spyborgs keep up the momentum throughout? Well, the way in which the fighting duo gain experience as they carve their way through the android attack and can strap themselves to ever more terrifying weapons (Terminator Boosters for Bouncer, a nice new lady-sword for Clandestine) suggests that we'll be able to wrap ourselves ever-deeper into our own playing styles. To keep our attention right through to the game's close though, Spyborgs will need a decent story - something that was lacking in its opening levels. That said, at the very least the game has big stompy robots. Through that fact alone, we've warmed to it already".