10°
6.0

CSM: Go Play Lumberjacks Review

Timber! Majesco has come up with GO PLAY LUMBERJACKS, a collection of minigames based around the lumberjack competitions of the Pacific Northwest. Here, you'll choose a character and play about 20 minigames using the Wii remote. These games revolve around log-rolling in water, sawing, climbing, cutting, and hitting targets with axes. The games are playing by balancing the remote horizontally, shaking it, or aiming and pressing the A button to throw an axe. You can add your Balance Board, but it doesn't add anything too special.

Read Full Story >>
commonsensemedia.org
8.0

Blogcritics: Go Play Lumberjacks Review

With a number of different events with varying difficulties, unlockable characters, and unlockable events, Go Play Lumberjacks does have enough going on it to make it an enjoyable time for mini-game fans. The characters tend to be creative and fun, and each handle themselves in a differing fashion which certainly makes one want to unlock them all. No, if you're a hardcore gamer you probably won't enjoy this title, but your child just might love it.

Read Full Story >>
blogcritics.org
6.0

DreamStation: Go Play Lumberjacks Review

DreamStation writes: "I had hoped that Go Play Lumberjacks for the Wii would make me feel like a lumberjack, instead I felt under entertained. Go Play Lumberjacks is part of the Go Play collection of games announced by Majesco with a price point of $19.99. With that said for the price, Go Play Lumberjacks is not a disappointment. It is the type of game you would pull out at a party as it won't hold many people's attention for long."

Read Full Story >>
dreamstation.cc
3.0

BuzzFocus: Go Play Lumberjacks Review

BuzzFocus writes: "Go Play Lumberjacks is really a collection of several mini-games. You'd thing that with the robust amount of characters to unlock, new games to play and trophies to earn you would want to keep playing. Alas, the Waggle and button mash combination may be one of the worst dynamics you'll ever experience and will have your hand begging you to relinquish the Wii-mote for an ice pack. The overall gameplay lacks the playfulness to keep children engrossed in playing. If you're going to design a game like this, more playfulness should be added to the characters' mannerisms. Instead you will only get a feel for each character from their one-liner said to open and close each mini-game. I could have forgiven this but the game control scheme, both on the Wii-mote and Balance Board, I simply can't endorse".

Read Full Story >>
buzzfocus.com