Just a few years ago Microsoft was one of the most prolific first and third party publishers for PC games, releasing titles like the Age of Empires/Mythology series, the Microsoft Flight Simulator series, the Mechwarrior series, Freelancer, Impossible Creatures, Rise of Nations and many more. However Microsoft has been doing some cost cutting in the past 18 months as they have shut down a number of their internal PC developers such as ACES Studio and Ensemble Studios while cutting back their third party PC game publishing lineup.
At the same time, Microsoft has tried to work with third party publishers on their Games For Windows marketing push for PC games, They have also tried to improve their Games For Windows Live online service which got off to a rocky start just over two years ago but has made improvements since then. Big Download got a chance to chat with Michael Wolf, the Senior Marketing Manager for Games for Windows Live, to get an update on their PC game development and publishing plans and their future plans for Games For Windows Live.
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Ugh. Games For Windows hasn't really done any of the things they said they would.
And no one likes having the Xbox Live UI in their games. It's slow, clunky and just plain bad.