Eurogamer: Left 4 Dead 2 Interview

It's hardly normal for fans to become enraged by the announcement that a best-selling game is getting a sequel sooner than expected, but Valve has never been a normal videogame developer. When Left 4 Dead 2 was announced at this year's E3, the community was divided between those who were more than happy to fight the horde afresh in sunny New Orleans, and those concerned that a company synonymous with free DLC was about to cut its recent multiplayer crowd-pleaser loose less than a year after its release. (At least everybody agreed that smacking the undead around with a frying pan was probably a positive development.)

Eurogamer sat down with Doug Lombardi, Valve's vice president of marketing, to talk about the past and future of the Left 4 Dead franchise, the perils and perks of procedural pacing, and how the company makes all of its games "inside-out".

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