Shacknews: StarCraft 2 Interview

Fans are never shy of criticizing Blizzard teams. And while it's tough to imagine the intense scrutiny doesn't affect developer sanity to some degree, StarCraft II lead designer Dustin Browder can say for a fact his game is better for it.

Shacknews asked Browder how that feedback factors into Blizzard development during an interview at the company's headquarters last week. Other topics included, the singleplayer content, and the decision to keep StarCraft II looking like StarCraft.

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TheIneffableBob3395d ago

Really good interview. The single-player sounds, for lack of a better term, EPIC.