Current console adoption rate only now passing last cycle's, Pachter reports

Among the many fascinating (and not so fascinating) takeaways from Wedbush Morgan analyst Michael Pachter's recent and massive industry report are revelations about the current console adoption rate. As much as the Wii has seemingly penetrated previously untapped demographics (see grandma's now defunct bridge club) and ostensibly raised console adoption rates to new highs, the current generation is practically dead even with the last one when comparing the two generation's first four calendar years on the market. That is, from 2005 (when Xbox 360 launched in late November) through 2008, the current generation of consoles (Wii, PS3 and 360) combined for approximately 78 million unit sales, according to Wedbush Morgan estimates. Comparatively, from 2000 (the year PS2 launched) through 2003, the previous generation (GameCube, PS2 and Xbox) combined for 78–79 million unit sales. However, in this pivotal fifth year, Wedbush Morgan predicts the current adoption rate will begin to pull ahead of the previous rate.

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himdeel3394d ago (Edited 3394d ago )

...this article does bring up a good point and I concur that this is the last generation of consoles as we currently know them. The 360 and PS3 are so close to the bleeding edge of very cheap multimedia computers than the previous generation of consoles it's kind of weird (in my 30s). I remember seeing and using my first Apple IIe and thinking it was amazing.

So I do believe that this generation of consoles will be around for much longer than previous generations. More than likely we'll be seeing more and better features on the next gen systems because graphically we won't see life like graphics on a console before we see it on the PC and that is a bit further off than we think.