From Digital Foundry's perspective as a commentator on game tech, Red Faction: Guerrilla is one of the most interesting releases of this generation, simply because the core technological concepts are intrinsically tied to a gameplay experience that is quite unique. Eurogamer was determined to track down Volition and get them on the record about their techniques and achievements. The result was this feature published on the Eurogamer home page last weekend. But as with our Burnout Paradise tech retrospective, there was so much source material that they had to omit a lot of great stuff. So, here's the complete interview, split up into two parts. The concluding section will be published tomorrow.
Talking to Digital Foundry is Volition associate producer Sean Kennedy, and senior programmers Eric Arnold and Dave Baranec.
From GameWatcher: "THQ Nordic has announced that the remastered edition of Red Faction Guerrilla will be released for the PC, PlayStation 4 and Xbox One on 3rd July."
With winter fast approaching those that live in the southern hemisphere, Player 2 takes a look at some of the best games to numb the pain when you are off sick.
A listing on a Finnish retailer could have just revealed the launch date and pricing for Red Faction Guerrilla Re-Mars-Te-Red.
I am actually enjoying this game. Blowing things up wasn't this much fun in a long time. Speaking of which, have to go and blow things up to get salvage to get more ammo for my rocket launcher to blow more stuff up.