140°

Gamer's Intuition: The Conduit Review

From the review: "The most hardcore of Wii owners have been begging for an equally hardcore Wii FPS experience for years, and while The Conduit does offer FPS gameplay (including 12-player, Wii Speak compatible multiplayer), it is in no way the beacon of light we were all hoping for."

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gamersintuition.com
TheDeadMetalhead5409d ago (Edited 5409d ago )

and so far I'm very unimpressed with it. The graphics and control are excellent, but the gameplay is another story. The AI is pathetic, the difficulty is uneven (either too easy or too hard), and is just generally underwhelming.

Although I've only been playing it for about 3 hours, so my opinion could still change...

KILLA J5408d ago

i saw a video of an online match and it really look underwhelming. i mean this game looked so bad, i though i was watching an N64 game......... no kidding, that bad

Seferoth755408d ago

Looks just fine to me. SOrry but you'd have to be an idiot to confuse it with Golden Eye. So yeah you get to trash a game on a console you dont own but in the process you make yourself look like a moron to anyone that actually played the game.

ChickeyCantor5408d ago

Sef seriously,
Ignore that guy you should read his response to me in that other thread, he is just bashing for the sake of bashing.

mastiffchild5408d ago

Well, personally I just think people have been unfair on the game so far. The media seems to expect it to look like KZ2 and have physics to match-which it just can't do. However, THEN they don't mark it up for the controls-surely the thing a Wii shooter has over other platforms or even the fact that they seem to have got every aspect of the package working pretty well including a near lag free mp which, on the Wii hasn't been even appraoched before.

The Conduit does all the "vanilla" stuff and more which is all it needed to as nothing else on it's platfornm yet does-the bells and whistles can come with later releases or even sequels but the expectations on the game have been unrealistic to say the least-noone even expects PS360 FPS games to shine the way this is "supposed" to. Jeez, HVS took a chance and this is their first real punt-they moved the genre in their platform forwards a good deal so why should we moan so much?

ChickeyCantor5408d ago

" HVS took a chance and this is their first real punt-they moved the genre in their platform forwards a good deal so why should we moan so much?"

If im not mistaken Redsteel 2 will also include customizable controls.
If more developers start doing this then HVS has set the standard for controls on the Wii. For their first real effort...i say did an awesome job =).

N4g_null5408d ago

Go online and we will hand you your a$$...LOL Well maybe not me but look up any one from AZN. The game rocks and it is a classic shooter. It was made for FSP fans not story book people, Example quake 3 fans and counter strike.

The online will make you take the control tweaking very serious as some people can control the game almost PC level FPS like which is pretty impressive.

The graphics get the job done and the game is a blast.

+ Show (3) more repliesLast reply 5408d ago
KILLA J5408d ago

http://www.youtube.com/watc... maybe i exaggerated with the N64 graphics, but this game looks and plays worst looking than HALO 2 on XBOX, sometimes it looks like perfect dark for N64. im not trolling, i'm just saying the truth with a video to prove it.......seferoth75 the only moron here is you and your boyfriend SIDAR for owning a kiddie console only. if you need to see what real next-gen graphics and physics it's all about you need a PS360..... other than that you and him are still in the little leagues

ChickeyCantor5408d ago

" .seferoth75 the only moron here is you and your boyfriend SIDAR for owning a kiddie console only."

Ignorance.

" other than that you and him are still in the little leagues"

O man you really feel manly with your PS360 don't you?
hahahaha.

N4g_null5408d ago (Edited 5408d ago )

KILLA J you do realize all console are seen as toys right? No console is in the high end electronics nore the PC section.

I mean it's pretty embarrassing to tell you this, it like explaining you might be gay after doing certain acts with a man LOL.

Seriously if you think the game sucks the best thing you can do is not post here because most people that play this online are hooked. It's different than any other FPS right now and for a minute they all sort of ran together for me.

If you don't like the Wii mote then say so it will take practice hey but so did the mouse... which I love and analogs... which I hate.

On top of that after seeing the new halo reach I fell HVS is a release away from getting to that level LOL. Hell metroid 3 looked better than that game. Halo reached looked worst than res evil 4 on the Wii in some spots. I though I should share that with you since you needed to bring it up.

blshaul5408d ago

@ mastiffchild While I do respect your opinion (please don't think I'm attacking you here), I do think that I gave the game a pretty fair shot. I'm not the type of person who will compare The Conduit to something like KZ2, because I KNOW that the Wii would never be able to have graphics like the PS3 can. That being the case, the graphics here (at least when speaking of the backgrounds which are repetitive and quite bland) are really lackluster.

And yes, while the ability to change the control mapping is a nice one, I still think the camera system and the melle attacks here are far from perfect (with melee attacks causing the camera to go wonky). If those two issues had turned out better, the game's underwhelming story (again, this is all imho) would have been better to handle. But, as it stands, I was just wholly disappointed with the package, with my review reflecting such.

akashifire5408d ago

You can simply configure melee to a button.

blshaul5408d ago

But my point is that the motion-controlled option SHOULD work the way I want it to (and the way it was designed to).

80°

Games Every Nvidia Shield Owner Should Try

Handheld Loer writes, "This list just shows the games [we] feel every Shield owner should at least try. Also almost every game on this list allows Nvidia Shield and Tegra 4 owners to crank up the graphics settings to high on most of these games listed same as with settings on a PC only much easier."

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gamingonbatteries.com
PeaSFor3854d ago

the 3 peoples who got the Shield will enjoy... i guess.

N4GCB3854d ago

*laughs historically because you've got 3 dislikes.

MilkMan3853d ago

This is out already? LOL didn't even know.

40°

Conduit follow-up teased, ‘expect details before year’s end’

The Conduit developer High Voltage Software has teased a follow-up to its 2011 Wii shooter, hinting that something may be revealed before the year is out.

browngamer414238d ago

As much as I bought into the Conduit hype back in the day I really hope this game is not for a Nintendo platform-I was burned by promises of great graphics,controls and story-what I got was unfinished assets, disappearing floors and one of the stupidest stories of all time...

100°

Conduit 2 and the problems of motion-controller shooters (Bitmob)

Conduit 2 is not the game that finally makes the first-person shooter feel at home on the Wii. Is this goal an impossible dream, or are developers just going about it incorrectly?

Tolkoto4718d ago

I remember how much initial excitement there was for shooters on the Wii. Never really panned out.

HolyOrangeCows4718d ago (Edited 4717d ago )

It really sucks....the perfect outlet for shooters, one of the most popular genres this gen, and it doesn't hardly have a handful of good shooters (Conduit is NOT a part of that handful).

I was glad to see Sony release the Move, because I knew it would fill the void where I thought the Wii would be. But it would be nice to see more support for it....all I use it for is Kz3.

@gypsygib
I felt like the little movements were 100x better than with an analog stick, but I think big movements/turns can be a bit tricky.
Anyway, I pretty much agree; Move makes me not want to go back to sticks for FPS games....not that I mind playing shooters the old fashion way now. In fact, I was playing Metal Arms: Glitch in the System today (PS2/Xbox/Gcube - HIGHLY recommended!).

@Below
I hate the FPS Metroid games, and the COD Wii-ports suck.

Valk4717d ago

So Conduit, Prime, COD, all the other games that work perfectly are complete crap but 1 FPS on PS3 proves the Move is filling the void?

Do you even listen to what you are saying?

ChickeyCantor4717d ago (Edited 4717d ago )

"I hate the FPS Metroid games"

Thought the same untill i actually finished the first one.
I can safely say : ONE OF THE BEST EXPERIENCE EVER!

Shok4718d ago

No, it's just that most people were not willing to to adjust to the new control scheme.

Seriously, the Move and Wiimote are superior to dual-analogue. IR pointing is much more precise. Play Conduit 2 or Goldeneye 007 with the Classic Controller and watch yourself get decimated by the Wiimote users.

And there's really not even any big "motion-control" in these shooters. In Conduit for instance, you jab the Wiimote to melee, but that's pretty much it, and you can even map that action to an actual button.

gypsygib4718d ago

Play Killzone 3 using Move, although it has a very high learning curve, once learned you'll never want to play a FPS game on analogs again.

The accuracy, turn speed and movement are so much faster and better but it takes around 2 hours to master and tweak your settings.

Motion controlled shooters are the best way to play FPS games on consoles, at least as far as Move is concerned.

Knushwood Butt4717d ago

Yep. Can't see me rushing to buy a pad based shooter after KZ3 and Socom 4 with Move.

gypsygib4716d ago

I think the only reason I plan on getting Resistance 3 is due to Move controls. I've never played Resistance 1 and 2.

Knushwood Butt4716d ago

I loved the first game and enjoyed the second.

I'm slightly concerned that Insomniac only decided to implement Move at a later stage of development, but I'm sure they'll do a good job of it.

tunaks14718d ago

Prime 3, MOH:H2, Red Steel 2, Conduit 1, COD Reflex, and COD BO all control accurately on Wii.

Saying Move some how solves everything is naive, Move's supremacy over the Wiimote accuracy does not extend to the Wiimote's IR.

IR is 1:1, Good controls depend on the programming, the dead boxes, turning speeds, and how well it utilizes the pointer mechanic, hell including customizable controls fixes most problems.

Shok4718d ago

I don't get it. How can you complain about controls in a game where the controls are fully customizable? Like tunaks1 said above, you can adjust the deadzone, turning speed, cursor sensitivity, x-axis, y-axis, everything.

You can even map whatever action to whatever button.

Wii Motion Plus just makes it all better.

AND you can use the Classic Controller if you want to. This goes for Goldeneye 007 too.

Knushwood Butt4717d ago

It's not often I find myself agreeing with, shall we say, someone that likes Nintendo a lot, but I think the problem here is mainly that the article is written by an idiot.

'With a wand, you need to make a conscious effort to keep your cursor centered, which over anything other than the shortest of periods is tiring.'.

I can't say I have every played an FPS with the Wiimote, but for Move, this comment is totally redundant as the best way to play is by resting your 'wand' hand on your lap. As such, there really is no conscious effort to keep your cursor centered, unless you are incapable of resting your hand on your lap. Furthermore, doing so is not in the least bit tiring.

I would have thought the same principle applies to Wii shooters.

Shok4717d ago

Exactly. Only idiots play Move/Wiimote shooters with their arms up. You're supossed to rest them in your lap and hold your wrist up slightly.

GUYwhoPLAYSvideoGAME4718d ago

i think that killzone 3 has done motion controlled shooting better than most, if not the best.

Knushwood Butt4717d ago

I'd argue that Socom 4 does it better.

It took me a long time to tweak the KZ3 Move settings before I was happy with them, while with Socom 4 I play it with the default Move settings and have never needed to tweak them.

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