HDWarriors.com recently had an opportunity to view High Voltage Software's new IP, "The Grinder", as well as sit down with (Producer) Josh VanVeld and (Art Director) Matt Corso for an interview at HVS' suburban Chicago headquarters.
Over the course of the next few days, HDWarriors will be releasing that interview, which is full of information and new insight into this already highly anticipated game.
There’s a consensus about Splatoon 1 that cannot be disputed: motion controls are the way to play. The Wii U Gamepad had its many problems on the system as a whole, but along with the way in which the touch screen was implemented in the first game like I mentioned in my last piece, using the Gamepad’s gyroscope was deemed a superior way to play compared to traditional joystick control.
Rustyshell.com: The Conduit strived to be the quality FPS experience Wii owners were missing out on, with quality graphics and a robust online multiplayer component.
Hardcore Gamer: The Conduit was an interesting first-person shooter that sneaked its way onto the Wii amid a deluge of shovelware and "family" games.