20°

Square Enix Continues to Expand North American Executive Team

awn.com -

Press Release from Square Enix, Inc.

Square Enix, Inc., the publisher of Square Enix(R) interactive entertainment products in North America, announced that it has strengthened its executive team with the addition of Ami Blaire as vice president of marketing.

Blaire now leads brand and marketing strategy for Square Enix and will also be responsible for the Square Enix Members site and online commerce. She will work to increase the presence of Square Enix in North America and emphasize community engagement to ensure that the company is meeting the needs of its most important constituents, the fans.

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news.awn.com
SpoonyRedMage5414d ago

They need to advertise their smaller profile games a bit more, so many go without ad campaigns and then underperform. The perfect example is TWEWY(which I seem to mention a lot).

DNAgent5414d ago

Square-Enix continues to go downhill (then again I think they would need to have been going up the hill...Maybe they've just fallen into a bottomless pit).

80°

10 Weirdest Video Games of All Time

Plenty of unforgettable games have completely messed up their players throughout the years, all the way back from the PS1 days to the dark recesses of the modern internet.

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culturedvultures.com
130°

70 percent of devs unsure of live-service games sustainability

With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.

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gamedeveloper.com
thorstein20h ago

It was worrisome to begin with.

It's a niche genre with only a handful of hits that can stand the test of time.

CrimsonWing6919h ago

What’s to be unsure of!? Look at the ratio of success to failure!

DarXyde2h ago

It's pretty ridiculous.

Imagine having a breadth of data at your disposal to see the statistically low success rate of these games, only to be laser focused on the exceptional case studies.

shinoff218318h ago

Yes. Stop all the live service bs.

jznrpg17h ago

Only a few will catch on. You need a perfect storm to be successful in GaaS and a bit of luck on top of that. But a potential cash cow will keep them trying and some will go out of business because of it.

MIDGETonSTILTS1717h ago

Helldivers 2 manages just fine…

Keep production costs low… don’t just make custscenes until the mechanics and enemies are perfected first.

Make so much content that you can drip extra content for years, and the game already feels complete without them.

Most importantly: make weapons, enemies, levels, and mechanics that will stand the test of 1000 hours. This might require more devs embracing procedurally generated leveled, which I think separates Helldivers 2 from Destiny’s repetitiveness.

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60°

The Battle Pass Is The Worst Thing To Happen To Modern Gaming

Nameer from eXputer: "Some exceptions aside, I don't think the battle pass is a net positive for gaming with how they're implemented in most live service titles."

got_dam22h ago

Battle passes AND meta gaming both.

DivineHand12520h ago(Edited 20h ago)

I like the way Helldivers 2 does battle passes. It allows you to make purchases on each level of the battle pass and gives you the option of choosing which item to unlock first. The more purchases you make using medals the further you progress. There is no timer and you can earn medals towards purchasing stuff via personal orders and Major orders.

I haven't played much live service games that have battle passes but I remember some games that have battle passes where you progress through it linearly using an exp system. What makes it really bad is that the battle pass will have like 50 or more levels with the cooler stuff being closer to the end. They also have an in-game shop that sells exp boosters so you can reach the end of the pass before it refreshes. Everyone ilse will have to grind their way through.

lucian22919h ago

battle pass in fortnite is perfect; buy one and it buys the rest for every other season as it gives you more money than the first cost. so 8.50 and season ends with you getting 13.00, it pays for the next and you have some pocket change to save up for cash shop. All of which is optional