Destructoid: "Back in November of 2008, for my very first event coverage as a representative of Destructoid, I had the opportunity to be at the launch of the then-called Xbox LIVE Community Games. While many of the games on display were a little underwhelming, a large portion of games showcased were of high to decent quality with a solid element of fun. Playing underneath a barrage of techno music and in between bites of sushi and mini-burgers, it looked like these XNA developed games would have a bright future on the console.
Fast-forward nine months. While many of the great games I saw that night in November have been released, and some have had decent sales, Xbox LIVE Indie Games, as it came to be called, hasn't done much more. Sure, games are coming out on a weekly basis, and good ones, like Solar have garnered attention, but the vast majority of products just sit there.."