Awhile back while speaking with videogaming247, Terminal Reality president Mark Randel had a bit of interesting information to say in regards to their multi-sku release for Ghostbusters: The Video Game.
"We're running the same game for both platforms but if we made a PS3-only game, for example, you could double the amount of objects on screen that you're seeing,".....
So that begs the question; If the PS3 is such a powerful console and could do all those things as a stand alone game; Why is the PS3 version of Ghostbusters so lacking?
Apparently you all overloaded my server today with traffic congratulations!
I do appologize for this and will have the site back online as soon as possible.