Ve3tro writes: "Final Fantasy IV: The After Years, succeeds in a way that no other Final Fantasy sequel in memory does. It's actually a good game. Indeedily, where X-2, Advent Children, and Dirge of Cerberus were generally sub par additions to the lore of their source material, The After Years (not to be confused with The Wonder Years) is actually a good game (or in the case of Advent Children, a game at all).
A direct sequel to FFIV, arguably one of the franchise's most beloved games, it follows, for the most part, Cecil and Rosa's son Ceodore as he comes into his own. The story is at once fantastic…and incomplete. In one of the most annoying decisions in recent memory, Square Enix opted to release the game in episodes. On the surface this might make sense, after all, the original cell phone based version of The After Years was released in similar fashion. "
Alex S. from Link-Cable writes: "The Final Fantasy series is one of gaming’s most revered franchises with many of its games finding themselves near the top of ‘best games of all time’ lists and simply uttering the words ‘Final Fantasy’ usually evokes images of epic quests and world class polish. But not all of the games to bear the name have been worthy of praise. Some, in fact are terrible, unplayable, ugly and obnoxious games that make you wonder how Square Enix ever approved them. So for this week’s Top 10 we’re scraping the bottom of the barrel and counting down the Top 10 Worst Final Fantasy Games."
Addition of FFXIII Lightning Returns and Crystal Bearers make your list redundant.
Though I appreciate the lack of FFX-2.
And I agree with the rest.
Since when is After Years or Lightning Returns bad?
This article is garbage, the absolute worst FF, Final Fantasy XIII is nowhere to be seen.
Also, why include a game that doesn't even exist anymore? FFXIV 1.0 is long gone...
The Final Fantasy world has some of the most creative, scariest, and weirdest locations
The lack of Ultimecia's Castle is disappointing. That area with its atmosphere, branching paths and secrets along with secret bosses, and not to mention locking out nearly all of your abilities (even saving) makes it one of FF's most intimidating areas....imo of course =p
Ultimecia's castle definitely seems like a glaring omission. I thought that waking up in the Shinra tower to find that Sephiroth had gone on a bloody murder spree was pretty damn creepy the first time I played that section as a kid.
Ultimecia's castle and underwater in FF7.
I mean it's not like you can hit the "submerge" button and accidentally land on Emerald Weapon or anything. lol
I'll always remember in ffxi when "sky" was the end game that was one of the most intense places to navigate a entire alliance through.
Amazon has discounted 50 percent off the PC versions of Final Fantasy III, IV, IV: The After Years, VII, VIII, XIII, XIV: A Realm Reborn and XIV: Heavensward.
Or, you know, I could just put the disk in my PC. Or just rip the files off the disks and play them from the HDD. Except for 13 and 14 i guess, but 13 is a garbage fire and 14 has a subscription fee so saving a few bucks on the purchase price doesn't really do anything.
Matrix really did a great job with this and it seems everyone agrees.
Square Enix should try to keep Matrix close by.