This week's edition of Critical Reception examines online reaction to Terminal Reality's video game adaptation of Ghostbusters, which reviews describe as an "amusing third-person action-adventure with some clever mechanics and loads of personality." Ghostbusters currently earns a score of 78 out of 100 at Metacritic.com.
Play Magazine's Steve Haske rates Ghostbusters at 8.5 out of 10, noting that the title captures much of what made the film franchise so appealing.
"For a lot of us, Ghostbusters isn't just a game," he explains. "It's a realization of a childhood dream, and one that we played out countless times with plastic ghost traps, PKE readers and other Spengler-created equipment when we were kids. The dev team seems to be have been well aware of this fact (my guess is mostly from personal experience) and kept it in mind throughout the game's development cycle."
Matt writes: "10 years ago Ghostbusters The Video Game was released on Xbox 360. A decade later the remaster has been released. We review Saber Interactive's latest game."
WTMG's Todd Eggleston: "Ghostbusters The Video Game is nostalgia done right, and puts you right back in 1984. It isn’t a masterpiece of a game, and neither was the movie, but it reminds us again that it is ok for entertainment to just be entertaining. It is a game that deserves to be remastered and remembered. And 35 years later, it also serves to remind us that a remaster doesn’t always need to be Fall Out Boy and Missy Elliott. Sometimes, Ray Parker Jr. is exactly who you need to call."
Joseph, Josh, and Chris discuss Fortnite Season 2, Okami 2, and the continuing Blizzard controversy.