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Gamasutra Interview: The Return Of... StarForce?

Gamasutra caught up with oft-maligned Russian PC game copy protection firm StarForce as it attempts to make a comeback with Western firms -- but has it changed its approach? We find out.

If you've heard of StarForce before, odds are it wasn't in favorable circumstances. The Russian anti-piracy software company found itself in the spotlight early in 2006 when several websites and PC users criticized StarForce's copy-protection measures, even stating that the software damaged computers.

StarForce's response was a public-relations train wreck: the company threatened to sue one website, and a StarForce representative, hoping to show the importance of copy-protection, later posted links to pirate sites offering downloads of Galactic Civilizations 2. The backlash against StarForce was unflattering, to put it delicately.

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