Koku Gamer writes: "One of the bigger announcements at this years E3 was Sony's reveal that not only was SquareEnix working on Final Fantasy XIII but that they were also hard at work on Final Fantasy XIV . This came as quite a shock to the gaming populace as for quite some time Square was insistent that Project Rapture would not be a game in the Final Fantasy universe. Yet here we are with Final Fantasy XIV Online. Being a veteran of Final Fantasy XI since the US launch of the game this excited me quite a bit and I began to think what I would like to see and more importantly what XIV needs to surpass XI. What follows is just such a list."
Square Enix president Takashi Kiryu discusses the dropping player count of Final Fantasy XIV and the numerous projects of YoshiP.
Looks like Square Enix is self-aware but still stuck in place, they see the player drop and apologize for the bugs, but nothing really changes. Shame, FFXIV used to be the gold standard
My entire free company has stopped playing. The writing has consistently gotten worse and the content is sparse and lacking; unless you are a hardcore player there's very little for you to do. They are over-catering to the people who will grind three+ times a week on a single fight for multiple months when the playerbase by large doesn't want that sort of content. Square needs to dedicate more resources to the game instead of wasting them on mobile and other live service slop.
The biggest factor for me is the way they butchered job design over the years , the casualization and over simplification really hurt a good chunk of enjoyment I used to have . Jobs lost any form of complexity and just became " press glowing button" DDR style for fighting where the gameplay loop is a about the 2 minute burst window . They removed most DoTS, timer mechanics , cast times, pets, RNG ect and all around homogenized everything . When you try and can cater to everyone ... you cater to no one .
YoshiP, the director and producer of Final Fantasy 14, has apologised for the state of the game at the time of writing.
Do you not see this happening during development? Like, why are we apologizing after the fact instead of stopping it during development?
I was unhappy with DT and have spent far less time in it than any other expansion but it's things like this that makes me respect Yoshi P. It's rare for such a high profile developer to be so candid in his assessment on a live game.
Square Enix released new screenshots of the upcoming patch 7.25 for its popular MMORPG Final Fantasy XIV, including the Occult Crescent.
I'm still not sold on 14, never played XI, was it any good?
Meh... The Final Fantasy games don't interest me, and neither do MMOs. Hmm... does adding two DO NOT WANTs result in a DO NOT WANT that's twice as strong, or do the two nullify each other, resulting in a DO WANT? This requires further investigation...
Great job with the article. I do agree on almost all things. Final Fantasy XI while a great game in the FF universe it definitely fell short out of most games in the series.
I think the lack of the story and not being a SP game in anyway just threw me of a bit. I don't think i'll be going with XIV, just because I'm not a fan of MMO's.
I lost 1.5 years of my life to FFXI dont tell me XIV will be better cuz i will end you! :P
No honestly, i dont MMO.
I have never liked any of the Final Fantasy's online. IMHO, it doesn't work as a MMORPG.