Like all emerging technologies, the mobile gaming industry faces some obstacles. Unlike the PC and console markets where there are a few key platforms for developers to target, the mobile world has massive fragmentation and a lack of homogeneous targets for game developers, negatively impacting the market.
Fragmentation raises game development costs. To make a game successful, upwards of 600 handsets must be targeted to deliver a game on a global scale to major operators. Additionally, the return on investment is potentially poor because of the lack of footprint available.
There is also an issue with the actual capabilities of each individual platform. While seemingly similar, each handset platform has subtle and often major differences in screen size, heap memory, IO, keypad layout and connectivity.
Supercell has released its new squad-building action game Squad Busters in Spain, Mexico, Finland, Sweden, Norway, Denmark, Canada, and Singapore. This game features characters from different Supercell titles, such as Clash of Clans, Brawl Stars, Hay Day, Clash Royale, and Boom Beach.
AFK Journey is one of the best games I’ve played this year, and comes close to being the perfect idle RPG.
Leniu Games has started taking pre-registrations of its Nordic fantasy open world MMO, Flame of Valhalla. This game features the War of Gods erupted in the mystical realm of Asgard, known as the land of gods as seen in various movies and TV series. The game is expected to release in first half of May 2024.