GamerDad writes: "Some may argue it should only be placed in the "God Game" genre, but I think of Populous as one of the best, very early examples of Real-Time Strategy. Published in 1989, three years before Dune II, four years before Warcraft, and five years before Command and Conquer, Populous had strategic depth but also made players think on their feet to respond to what the computer was doing in real time."
"We chatted to ex-Bullfrog staff about the often-overlooked title." - Time Extension
This is a nice collection of classic. EA has opened its vaults and released a series of classic PC games to Steam for the first time ever.
C&C Red Alert 3 and The Saboteur were two different yet completely unforgettable games to me from a better era of EA.
In his first major interview in over a year, Molyneux opens up about his legacy, his empathy for the 'No Man's Sky' team, and redefining himself.
I miss this crazy fool. Microsoft could use a game developer like Molyneux again.
He sure talked big about his games. As for them hitting the mark, at least he has an ambitious imagination. He walked the line of what is barely acceptable to promise to gamers without getting huge backlash. Unlike a certain game publisher with their procedurally generated universe.